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The deadly piranha is back and hungrier than ever! This time around you must complete objectives such as eating certain targets or more challenging combinations. Complete all objectives to get to the top of the food chain.
I LOVE THIS SHYT
there is no second boat
how can i destroy 2 boats if there is only one? is this a glitch?
What's going on?
Fun and original but there's no instructions. I had no idea what I was doing at first and even after few tries I still wasn't entirely confident that I was playing the game properly/efficiently. Plus what does weight have to do with my fish? How exactly do you collect blood(is it each bite)?
I didn't enjoy the main menu as it confused me a bit at first and appears to me as more of a sub menu with the way the options are laid out.
Lastly I wasn't a big fan of the music and was sad to see I had to turn off the sound as well if I didn't want to hear any music.
Overall the game seemed fun and original but I wasn't a fan of the menus, music and lack of instructions.
A Second Helping of the Same Shit
Feed Us 2 is the second game in this series where a player can control a piranha and devour hapless swimmers, scuba divers, and schools of fish to satisfy its lust for blood, which you can use to upgrade five different attributes, along with adding your own school of bloodthirsty piranhas. As much as I want to like this game, it still retains the same bugs that plagued the original, and the control is no more refined, either. The collision detection is just plain bad, because every time you hit the island, you bounce off of it, causing unnecessary delay in finishing levels, especially when they're timed. Furthermore, as JapeSkydrake pointed out, you can literally get stuck IN an island if you try to attack a boat as it goes through one (sometimes the game corrects it, other times it just freezes). The control with the mouse is just as shoddy as ever, because you have to lead the piranha with the cursor and the movement is rough and inconsistent, and this makes ramming boats irritating in the earlier levels. And even at ramming speed, missing a boat sends you flying into the air and the lack of gravity keeps you suspended to a ridiculous degree. This sequel really could have used a keyboard-cum-mouse control scheme as it would have made eating your victims easier and the game a lot more fun.
Buggy as Hell
the concept is good. The gameplay is original, but it bugs out like mad. I keep getting stuck in the islands (IN the islands, not ON) can't tell if the crocidile is gonna kill me or not. At one point i was eating a dude and then my little spawns decide to rocket off into space. But the ultimate deal breaker would be the crocidle kill I mentioned before: Where I bounced off an island when i wasn't even facing in that direction and landed right in his mouth apparently.
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