Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
Log in to save your medals! Don't have an account? Create one for free!
Grow unique defensive trees along the paths leading to the Mother Tree to protect it from elemental spirits.
Be strategic and cast powerful spells to weaken the elemental spirits and affect their behavior.
You must purge them before they reach the Mother Tree!
Get the soundtrack here: http://bit.ly/txuMY5
Discuss tips and tricks on our juicy forum!
Played it on armorgames i was 8 it was awesome
the sounds here is great! But the Gloomy Woods Song is spooky even my spirit is almost out of my body & my heart beat is as fast as a rabbit! 4 stars
Fun and cute game.
This is one of the coolest Movie types I have seen on here in a long while, This gave off a really stylistic tone to it. I appreciate the literally cool world you made here in this one.and just made it an interesting flash experience. Game didnt take long to load even though it was high in size, but as soon as the game started i soon forgot all about that as it was cute and fun, more cute then anything though, the award was also well deserving so nice job and efforts there. Now as i play the game, it gets fun, and i can really get into it so it does get "ADDICTIVE" the game has some "FRESH" graphics fitting sounds and music and an overall fun game all around pretty solid, maybe as some sort of improvment you could make the maps get bigger and better. another thing would be when you die that you should beable to start from your progressed area aswell, but anyways good game here. You have presented a Tastefully well done piece here, and i wouldnt want to see that quality Diminish into the portal, so some slight changes could happen, but on my ending notes i would like to take a moment and say you have impressed me with this submission,
~~THINGS TO IMPROVE ON~~
So with change comes some frustration, but with a bit of change you may find some new ideas, So give change a chance, here are some basic and even maybe some new changes that will bring some nifty results. Larger maps would be one way of improving on this, You should also make it so that you can continue from the last spot left off.
"People are giving slightly lower scores because they find out how many levels there are, and I don't understand. Don't you want a lot of levels? More levels equals more gameplay. Anyway, great game overall."
the game looks interresting, but not even the "hard" levels are challenging
it gets boring incredibly fast because it's the same all the time and the levels are way too easy (ten lives, magic and weak enemy)
i'd recommend the game, if you'd take out the "normal" levels or make all the levels available from the start, cuz my friend would laugh at me, if i showed them this easy-peasy game which takes hours, and hours, and hours to finish
and there's one more thing: please make the game show us how many/much hp/atk/speed/range each unit/tower has. i only realised hours into the game, that the standard tower is basically the strongest compared to its price. the pink is slow and you cant put it everywhere, since you're paying for its huge range, the orange is basically the most useless (to me) because of speed/atk, teal tower is only strong on some points and the purple has almost no attack or range. i still use teal and purple quite a lot, but after the important spots are full, i tend to spam the green ones. not very difficult algorythm to win perfectly on any level, isn't it?
all in all only 3 stars because the game is good (would be like 4.5 stars), but it's a pain in the arsehole
this is awsome dude
Dear Missus Bin, what have you done to your friends?
It’s Gideon and Reed’s first escape room and it’s gonna be a blast!
Old-school parody RPG with an epic plot.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.