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Nov 4, 2011 | 6:34 PM EDT

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Author Comments

Loved DD? Want more levels? Check out Dangerous Christmas!
http://www.newgrounds.com /portal/view/586324

Disclaimer: If things get too rough, turn on the checkpoints from the main menu. Be careful though because you will not earn achievements while you are using them.

Dangerous Dungeons tells us a story about Timmy, a little thief- err, treasure hunter, who has arrived to a deep and dark dungeon, ready to face the dangers inside to claim the biggest treasure in the world. DD Has been made to look and play like old classic platformers, so it can be quite challenging, so watch out! Awesome music by KungFuFurby!

INSTRUCTIONS:

Use arrow keys to move and Z to jump. (can be changed from main menu)
Activate Switches and pick up keys by simply touching them.
Press R to restart a stage.
Press P to pause the game.
Press Esc to return to the main menu.

Doors in the stage selection open when you reach their corresponding stage the first time in either normal gameplay or Time Attack. The game will save between stages, so you can always continue your adventure later without losing progress!

Time Attack Mode:
If you choose Time Attack from the main menu, the game skips the intro and all cutscenes, and the game begins right away from the Stage 1. In this mode, two counters appear in the top right corner, other counts how long it took you to beat the game, other counts your total deaths. The final scores will be saved on scoreboards at the end of the game. Returning to main menu or entering secret stage the normal way will terminate your time so be careful!

Secret Stages:
The game has three hidden levels that are required to be beaten for you to reach the definitely final stage. You will receive hints how to find them after you beat Stage 30. These stages are not entered from doors, but by exiting the screen from the right area.

The game has won the Summer Game Jam 2011 contest!
community.stencyl.com/ind ex.php/topic,1968.0.html

Game's official Facebook Group:
https://www.facebook.com/
pages/Dangerous-Dungeons/
230680046987264

Reviews


Snakeeater420Snakeeater420

Rated 4.5 / 5 stars December 9, 2011

Pretty fun, but unforgiving

Great little game, but it will have you pounding you fists on some levels. 10 is a perfect example: your going to die to learn how to get past a part, only to get a little father and die agian! Great graphic and a fun little story. Great job!


AdventureIslands responds:

The latest update is still waiting for administrator approval, but I've updated the game's jump controls. Check back a bit later, you should have much easier time now!


buzzti86buzzti86

Rated 5 / 5 stars December 7, 2011

Super Level-Design, nostalgic charm

I finished the game except the Time-Trials (without checkpoints) ...phew - that was hard! But also a lot of fun! Your bottom-up level-design and successive difficulty raise is impressive. Also liked the music and sound effects, nice sprites and a very nostalgic charm. Maybe I died like 500 times during the game (especially at the lava-boss) but still very nice game!



dylanherodylanhero

Rated 4 / 5 stars December 7, 2011

Difficult

maybe id finish the game monday



KeldronKeldron

Rated 4 / 5 stars December 6, 2011

Good game, but I had to quit out of frustration

Very, very, very well-done, I must say. The level design is extremely well-thought out, the music and graphics are great, and the game is overall an extremely challenging platformer.

I would, however, recommend a sliiiight downgrade in the difficulty, especially the "chase" levels. Some of them require such perfect timing that it's frustrating replaying the same thing over and over just to fuck up at the same part (or worse yet, the next part). Adding in checkpoints or halfway points to some of these levels would also be extremely helpful. Overall, really good job though.


AdventureIslands responds:

There is an option to turn on Checkpoints in the main menu. How in the world did you miss that?


MrhyahMrhyah

Rated 5 / 5 stars December 6, 2011

Fun game, though there are a few minor issues.

The third boss is kind of annoying with all the places you have to wait before going forward and on the level "circle of hell" the heads rotating around desync with the fireballs so I had to wait almost 5 minutes after getting the key before I could finish the level. The collision detection could also use some work, in the block pushing stages the blocks move if you try to walk ontop of them from the side.

Other than that, great game hope to see more like it in the future!


AdventureIslands responds:

They are not in desync but it requires pretty tough timing to drop on the moving head, but true I should readjust their timing.