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Credits & Info

Nov 2, 2011 | 6:01 PM EDT

Author Comments

This is my first attempt to put anything on the interwebs. This is the first of much (hopefully) to come. Let me know what you think.



Rated 5 / 5 stars November 2, 2011


As a first attempt i would say this is very good :) keep your work improving with other submissions and im sure you will get many more good reviews to come


Rated 2.5 / 5 stars March 26, 2013

This isn't the worst game I've played, but its one of them.

It isn't a challenge at all and it is too boring.

Next time try your best because I know you can improve.



Rated 2.5 / 5 stars November 2, 2011

2/5 - 5/10

What you did right:
-Graphics aren't too bad.
-Controls are responsive and not frustrating.

What you didn't do right (or "Why I gave this a low score"):
-No mention of the control scheme.
-No sound, which is kind of disappointing. Not even a "Pew pew!"
-Extremely short with no incentive to play more than once.

How you can improve:
-It's 2011, and not everyone uses just the arrow keys to move things. Add something to the title screen, the loading screen, put a screen up before the game play begins, or add something to your Author's comments about the controls!
-Less "..." and more "pew pew"
-A little bit of an explanation of what's going on before people jump in and play, possibly a story?
-Make the objects the enemy spawns a little smaller, but indestructible. You can literally mash the space key and win within 5 seconds.
-Make the enemy a little tougher. At least three hits to kill him and move on to the next level...
-...also, more levels.

I hope this helps!

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Rated 1 / 5 stars November 2, 2011


Dude, how about some instructions, or at least a little hint somewhere? Instead it's just "click." I have to give you a 2/10, and a 1/5, I'll be surprised if this gets voted in.

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Rated 1 / 5 stars November 2, 2011

Try again

I think you definitely need more practice with flash.

For starters, you should have some instructions. I had no idea what was going on until I started mashing some buttons.

Secondly, it was incredibly easy - mashing the spacebar was all that was necessary for a win. A single hit, and the walls or the monster died.

Finally, the graphics themselves left a lot to be desired. The walls were all exactly the same, the ship and the "monster" looked pretty bad, and overall it was not very good visually.

Overall, it's a good start, considering this is your first attempt at a flash game. You definitely need more practice, but if you work hard, I'm sure you'll produce some good flash games in the future.