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This is my first attempt to put anything on the interwebs. This is the first of much (hopefully) to come. Let me know what you think.
As a first attempt i would say this is very good :) keep your work improving with other submissions and im sure you will get many more good reviews to come
This isn't the worst game I've played, but its one of them.
It isn't a challenge at all and it is too boring.
Next time try your best because I know you can improve.
2/5 - 5/10
What you did right:
-Graphics aren't too bad.
-Controls are responsive and not frustrating.
What you didn't do right (or "Why I gave this a low score"):
-No mention of the control scheme.
-No sound, which is kind of disappointing. Not even a "Pew pew!"
-Extremely short with no incentive to play more than once.
How you can improve:
-It's 2011, and not everyone uses just the arrow keys to move things. Add something to the title screen, the loading screen, put a screen up before the game play begins, or add something to your Author's comments about the controls!
-Less "..." and more "pew pew"
-A little bit of an explanation of what's going on before people jump in and play, possibly a story?
-Make the objects the enemy spawns a little smaller, but indestructible. You can literally mash the space key and win within 5 seconds.
-Make the enemy a little tougher. At least three hits to kill him and move on to the next level...
-...also, more levels.
I hope this helps!
Dude, how about some instructions, or at least a little hint somewhere? Instead it's just "click." I have to give you a 2/10, and a 1/5, I'll be surprised if this gets voted in.
I think you definitely need more practice with flash.
For starters, you should have some instructions. I had no idea what was going on until I started mashing some buttons.
Secondly, it was incredibly easy - mashing the spacebar was all that was necessary for a win. A single hit, and the walls or the monster died.
Finally, the graphics themselves left a lot to be desired. The walls were all exactly the same, the ship and the "monster" looked pretty bad, and overall it was not very good visually.
Overall, it's a good start, considering this is your first attempt at a flash game. You definitely need more practice, but if you work hard, I'm sure you'll produce some good flash games in the future.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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