Gyossait
- Score:
- rated 4.04 / 5 stars
- Views:
- 269,609 Views
- Share Links:
- Genre:
- Action - Platformer - Other
- horror
- hell
- exploration
- stencyl
Credits & Info
- Uploaded
- Oct 31, 2011 | 5:19 PM EDT
- File Info
- Game
- 17 mb
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Medals
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Author Comments
11/8/11 Still working on the medals guys, hang in there. Also tried some more optimizing to fix the slippery/sticky controls issue some of you have. (also, if you have a FB tab up, try closing that)
**CONTROLS** LEFT/RIGHT walk left/right UP = Jump DOWN = Raise shield (while standing)/Use Weapon(later in game,while standing)
Oyeatia, creator and god of man surrenders his deity, descending to the green earth in search of a lost love. Gyossait sleeps in the warm black heart of the dying planet, her dreams seep into the weakening minds of man. The end begins.
Update History:
11/5/11 Patched vanishing keys, walking off map, alternative ending, Medals implemented but pending.
Reviews
Rated 3.5 / 5 stars November 6, 2011
nice game.... but.
i love the idea, love the sounds, love the writings, i even love the pixel artworks.
but:
what stoped me from playing this game to the end is
1. the controls were just **** i was trying to manuver between shooting enemies and i couldnt turn fast enough for raising my shield becouse i have to stand completely still befor i could shield myself.
2. i think you would disagrea with me on this one but i also hated it not to know what i was or where i was going or what my purpose was in this game. i was just randomly opening doors and listen to.... spirets? telling me creepy things.
for the rest great game i realy enjoyed it 4/5 7/10.
Rated 3.5 / 5 stars November 4, 2011
Intriguing
I think it goes without saying that hands down, the art direction for this game was incredible. Aesthetically speaking, this game carries so much originality, creativity, and a great imagination. I found myself thinking "I've probably seen something akin to this in my nightmares!" or something around those lines. Without a doubt, the game is great in terms of the world you have created.
As for other components of the game, however, it didn't do so well for me. I am not a big advocate of gunning down people all the time, but some of the enemies failed to make me scared. The jumping mechanics in the game also left me a little frustrated at times. So the enemies in this game, didn't make it too scary for me.
Finally, in terms of the poetic contents of your game...
[SPOILER ALERT]
I have to say, for me, I interpreted this as a sort of frustrated/sorrow process in which the character suffered the loss of love, most likely from rejection or through a breakup with a girl, and struggles to remain passive, whereas others around him urge him to resort to violence.
I think one great thing about it was that he struggled with the idea that she had become a monster, a crazy being. Either that or it was his own personal demon that was causing him to resort to violence. But there's also a whole bunch to consider... the silver lady who had a severed head, and who's brainy guts gave birth to him... the silver tree...
I considered the giant head that you had to fight to be either his personal demon or a manifestation of her... or maybe even a dude who "had her heart". The demonic angel mask/gunner chick at the end, I think it's safe to say that it was her... And he freed her from her own monstrosity by bringing an end to her life. Is how I interpreted this game.
To be fairly honest, I'm not much of the whole "angsty, frustrated" approach towards a breakup. Have I been hurt before? Yes. So much to the point I want to destroy myself and those around me? Hells yes...
But I still believe that there is a way to how people can and should deal with it... the world won't stop to revolve around us. A brute fact of life.
[SPOILER END]
Regardless, I found this game to be enjoyable... but I won't really grade it too much based on game mechanics, as I consider this game to be an arthouse game, and that's where most of my review focuses on.
Was it good? Yes. Was it fun? Yes. Did I enjoy it? Sorta.
I don't mean to finger at your personal wounds and such, but I personally feel that this game speaks a lot from your OWN personal experiences in life... and the way you decided to create it into a game? Brilliant.
7 stars total. Minus 3 for some gameplay frustration and the somewhat cliched "I am angry and hurt over the losses of love" type theme (again, just my interpretation).
Regardless, keep up the great work
Rated 3.5 / 5 stars November 23, 2011
Odd and impressive.
The only weak spot of Gyossait is writing the poems with "i" rather than "I". It seems paltry, but "i" and grave texts don't mix well. Imagine Byron's poems with three exclamation marks at the end of each line, how would you treat them?
Overall, however, the game is quite mesmerizing.
Rated 3.5 / 5 stars November 24, 2011
don't want
jump way too high.
Rated 3.5 / 5 stars November 3, 2011
Great art and music to help set the mood
however i dont like the controls. the jump mechanic needs fixing. it glides too much which makes controlling Oyeatia's deity difficult. I would also recommend adding some sort of warning to things that can kill you, like the water. Make it bubble so it looks hot or acidic, at least dangerous.