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rated 4.16 / 5 stars
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Action - Platformer - Other

Credits & Info

Oct 31, 2011 | 5:19 PM EDT

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Advisory Animal 5 Points Discover the dog who can speak in the tounge of man.
Born Again 5 Points Experience rebirth the first time.
Human Nature 5 Points Kill a living creature with your weapon
Self Defense 5 Points Kill an enemy with their own projectile
The Call 5 Points Awaken her guardians
Facade Breaks 10 Points Defeat Uzaza
End of Us 50 Points Complete the game with the aid of the gun
Insult to Injury Secret Medal: Unlock this medal to view its details!
Curiouser and Curiouser Secret Medal: Unlock this medal to view its details!
Altruist Secret Medal: Unlock this medal to view its details!

Author Comments

11/8/11 Still working on the medals guys, hang in there. Also tried some more optimizing to fix the slippery/sticky controls issue some of you have. (also, if you have a FB tab up, try closing that)

**CONTROLS** LEFT/RIGHT walk left/right UP = Jump DOWN = Raise shield (while standing)/Use Weapon(later in game,while standing)

Oyeatia, creator and god of man surrenders his deity, descending to the green earth in search of a lost love. Gyossait sleeps in the warm black heart of the dying planet, her dreams seep into the weakening minds of man. The end begins.

Update History:

11/5/11 Patched vanishing keys, walking off map, alternative ending, Medals implemented but pending.



Rated 4.5 / 5 stars


Great, complete game. I agree with thebluespectre in that the plot develops through the gameplay and the mechanics fit perfectly into the plot. Excellent music and visuals too!
However, the story could have been more clear. I was left at times wondering what was really going on.

Amon26 responds:

:} It's not easy for me to walk the line between narrative and disorienting unease, but I keep trying anyways. glad you liked


Rated 4.5 / 5 stars


Loved it, after the first time I ended up dying, I turned my lights back on and turned down the volume..scared me really bad.


Rated 4.5 / 5 stars

Freaky game!

This is pretty much the perfect Halloween game to play because it's so scary! It's kind of like "Eraserhead" in that it's scary how it makes no sense at all. The only thing I found annoying was the noise you made when you respawned. It was cool how your dead bodies were kept around! It's also cool how you can not only block attacks, but also deflect them to kill the enemy. I wish I had some idea what this thing was supposed to be.

Judging from the cutscene, I wasn't even sure if it was a game. The author's comments will clear it up for me as much as anything, I guess. I really love the nice colors and graphics used. It's hard to tell how to advance, because I really don't where I'm going! Congradulations on making the most surrealist Halloween game I've ever played!


Rated 5 / 5 stars


You rule, I thank you for your hard work, and would love to keep in close contact with you! <3

Never give up on your dreams, for you have a great purpose in life, and I believe that you change many lives with your power.

You are a divine spirit, and do heavenly things.

Never let others stand in the way of your dreams.

Give yourself a well deserved round of applause, you have done a wonderful job.

I love you, please be strong on your journey! <3

You fuckin' rule, yo!!!




Rated 4 / 5 stars

As an art game - great

But art and gameplay seem always seem to be to some extent mutually exclusive. Not to say it was awful - overall I enjoyed playing - but I think the jumping could've been tweaked a little so the transition from being airborne to walking was a bit smoother, and other such tiny probs could've brought the gameplay up a few levels.
The aesthetic of the game itself is what did it for me - and I admittingly did find it haunting - but not understanding wtf was going on probably helped! The dark palette was effective (I've never seen such a dark pixel game) and disjointed ambient 'music' work to some effect.
I actually often principly dislike art games; which often overlook gameplay completely; but the designethic worked well enough to support the good-but-not-great gameplay.