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rated 4.16 / 5 stars
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Action - Platformer - Other

Credits & Info

Oct 31, 2011 | 5:19 PM EDT

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Advisory Animal 5 Points Discover the dog who can speak in the tounge of man.
Born Again 5 Points Experience rebirth the first time.
Human Nature 5 Points Kill a living creature with your weapon
Self Defense 5 Points Kill an enemy with their own projectile
The Call 5 Points Awaken her guardians
Facade Breaks 10 Points Defeat Uzaza
End of Us 50 Points Complete the game with the aid of the gun
Insult to Injury Secret Medal: Unlock this medal to view its details!
Curiouser and Curiouser Secret Medal: Unlock this medal to view its details!
Altruist Secret Medal: Unlock this medal to view its details!

Author Comments

11/8/11 Still working on the medals guys, hang in there. Also tried some more optimizing to fix the slippery/sticky controls issue some of you have. (also, if you have a FB tab up, try closing that)

**CONTROLS** LEFT/RIGHT walk left/right UP = Jump DOWN = Raise shield (while standing)/Use Weapon(later in game,while standing)

Oyeatia, creator and god of man surrenders his deity, descending to the green earth in search of a lost love. Gyossait sleeps in the warm black heart of the dying planet, her dreams seep into the weakening minds of man. The end begins.

Update History:

11/5/11 Patched vanishing keys, walking off map, alternative ending, Medals implemented but pending.



Rated 3 / 5 stars


The art was pretty good, even tho I wished it was in higher resolution, since it's obviously one of your strength. The atmosphere is great, story is original overall I liked it very much. Then comes the gameplay. Since this was created with stencyl, I kind of understand why it wouldn't be technically flawless.. graphical "programming" isn't really the best way to make games, and I certainly saw many bugs. Like when you die with a key in either water or spikes, you'r either screwed or lucky. The key either pops up back in your inventory randomly or is lost forever.

My 2 cents would be to try collaborating with someone that can code flash and have experience with 2d games. It would allow you to focus on art, audio and story... that would be awsome.. : )

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Rated 3 / 5 stars

Solid but it crashed on me

She glitched out on me when I shot/pushed in the wrong direction one of the spikey death blocks...didn't have the heart to go back though it again and see the ending.

Too bad, the game was certainly above average.


Rated 1 / 5 stars


The only thing I enjoyed about this game was the music and screaming voices. I admit, it did get a chill out of me, but this game lacks things other games should have. No offense, of course. But, I disliked this game very much and was very disappointed with what i played.


Rated 2 / 5 stars

All Atmosphere, No Substance

This game is clearly trying to establish itself as an "art game" right off the bat. I'm 100% behind games as art, but this misses the point of games as art.

Games are interactive, and that's what they can give us that movies, paintings, and other types of art can't. When the way you interact with the game doesn't add to that art, then you're missing out on why gaming is a legitimate medium.

I don't mean to totally bash this game, there's a lot of potential here, and clearly a lot of love that went into it, but right now it's message is intentionally vague to seem mysterious, and the gameplay doesn't add to it's message as a good art game should.

I look forward to seeing future projects from you.

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Rated 5 / 5 stars


Great use of music, artwork, plot, and gameplay to give the player the sense of a dying world. I would, however, appreciate a little more backstory. I especially like the soundtrack, it would be great to get a link