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Uploaded
Oct 31, 2011 | 5:19 PM EDT

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Medals

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Advisory Animal 5 Points Discover the dog who can speak in the tounge of man.
Born Again 5 Points Experience rebirth the first time.
Human Nature 5 Points Kill a living creature with your weapon
Self Defense 5 Points Kill an enemy with their own projectile
The Call 5 Points Awaken her guardians
Facade Breaks 10 Points Defeat Uzaza
End of Us 50 Points Complete the game with the aid of the gun
Insult to Injury Secret Medal: Unlock this medal to view its details!
Curiouser and Curiouser Secret Medal: Unlock this medal to view its details!
Altruist Secret Medal: Unlock this medal to view its details!

Author Comments

11/8/11 Still working on the medals guys, hang in there. Also tried some more optimizing to fix the slippery/sticky controls issue some of you have. (also, if you have a FB tab up, try closing that)

**CONTROLS** LEFT/RIGHT walk left/right UP = Jump DOWN = Raise shield (while standing)/Use Weapon(later in game,while standing)

Oyeatia, creator and god of man surrenders his deity, descending to the green earth in search of a lost love. Gyossait sleeps in the warm black heart of the dying planet, her dreams seep into the weakening minds of man. The end begins.

Update History:

11/5/11 Patched vanishing keys, walking off map, alternative ending, Medals implemented but pending.

Reviews


owmywenisowmywenis

Rated 4.5 / 5 stars

Enthralling

I went into the game thinking it would just be another Au Sable. It was very similar in some ways but didn't hinder me from enjoying the game. The story was great, the audio was great, and the atmosphere was phenomenal. The more you mess around and explore in the game the better the experience is. There were however a few framerate issues that became frustrating at points.


People find this review helpful!

AlecksinAlecksin

Rated 5 / 5 stars

Amazing!

The first time I played it, I used the gun all the way through, and the ending left me very sad, but entertained. The second time, I kept my shield, and the ending made me create a giant puddle of tears on my keyboard.

I loved the atmosphere and game play the most. The main colours of black, red and white really helped to give an apocalyptic feel to the game that was necessary. The controls are a bit hard to get used to, but I can understand that this game is more for the enjoyment of the mind rather than the levels and skill requirements.

I took the time to check out the storyline behind it on your page thingy. Did not help with my tears at all. Two lovers forsaken by their past mistakes, having to give up their immortality and power to be together? Pretty deep. I'm really curious as to how you came up with that idea. I am also curious as to where I can get that audio :P

Once again, thanks for the peek into your imagination, poop you for getting me all emotional. The only thing that is currently making me feel better is the small hope that in your universe there are other gods who found better, no-sacrifice-needed ways to be together... Oh please don't pop my bubble with that one :(

PS : Just curious as to what that switch did with everyone dying and strange red diamonds floating everywhere. Were that their "souls"? And if so, why did they all die? :P Thanks again.


People find this review helpful!

DamibearWCLDamibearWCL

Rated 5 / 5 stars

Not ground breaking, earth shaking.

Absolutely astounding, reminds me of End of EVA.



heavymeatlerheavymeatler

Rated 5 / 5 stars

mezmorizing

it blew my mind out of proportion



SFaPiL2SFaPiL2

Rated 4.5 / 5 stars

Very good

Fascinating bleak scenery. It reminded me of Evangalion for some reason... probably the choice of color palette, the presence of impaled figures, the and inverted pyramid in an underground geofront.

The music was very particular, in a good way. The creepy and distorted essence was its main attraction, but there was more to it... a dash of sentiment and sorrow as well that made it a very good soundtrack while walking around.

The gameplay, on the other hand, was dull at times. The fact that your objectives were pretty much to pull some switches and get some keys to open some door without any major understanding of where you were going and why, with little variation, made it seem like a chore, but the music and scenery helped keep up the interest... alot of eye candy in this game.

The story was a little hard to come by... but I just read the explanation you gave in your blog post and the things that happened in-game are starting to get clearer now.

Overall this was a very polished and nice looking game. Much detail was put into it and it shows.

Thank you for uploading this.


People find this review helpful!