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rated 4.16 / 5 stars
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Action - Platformer - Other

Credits & Info

Oct 31, 2011 | 5:19 PM EDT

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Advisory Animal 5 Points Discover the dog who can speak in the tounge of man.
Born Again 5 Points Experience rebirth the first time.
Human Nature 5 Points Kill a living creature with your weapon
Self Defense 5 Points Kill an enemy with their own projectile
The Call 5 Points Awaken her guardians
Facade Breaks 10 Points Defeat Uzaza
End of Us 50 Points Complete the game with the aid of the gun
Insult to Injury Secret Medal: Unlock this medal to view its details!
Curiouser and Curiouser Secret Medal: Unlock this medal to view its details!
Altruist Secret Medal: Unlock this medal to view its details!

Author Comments

11/8/11 Still working on the medals guys, hang in there. Also tried some more optimizing to fix the slippery/sticky controls issue some of you have. (also, if you have a FB tab up, try closing that)

**CONTROLS** LEFT/RIGHT walk left/right UP = Jump DOWN = Raise shield (while standing)/Use Weapon(later in game,while standing)

Oyeatia, creator and god of man surrenders his deity, descending to the green earth in search of a lost love. Gyossait sleeps in the warm black heart of the dying planet, her dreams seep into the weakening minds of man. The end begins.

Update History:

11/5/11 Patched vanishing keys, walking off map, alternative ending, Medals implemented but pending.



Rated 3.5 / 5 stars


have yet to reach the end, this game is very luring and makes me want more. im scared and at the same time not, as if I'm trying to understand the feelings and emotions, though I wish we could do without violence and evil things, but we can't run away from those either.

In any case, like the person below I'm also interested in the many different elements in the game, to be honest the game feels cramped and I died stupidly to spikes (as always) and its so dark i cudn't even see the spikes, that or I have lit room, regardless I think it's a wonderful flash submission, wonderful pixels. I'd love to hear more and know more of the story and the characters.


Rated 4.5 / 5 stars

Pretty bomb!

I'm glad i gave this one a chance, the pixel art is so beautiful! The music was equally amazing!! Although, way the music skips near the beginning bugged me so much it drove me to quit at first. I see now it was just a design choice, and I'm glad i stuck with it and gave it a chance.

The presentation alone easily warrants a 8, but I thought the gameplay was really fun too!


Rated 4.5 / 5 stars


you did a great job with the atmosphere and artwork. the controls took some getting used to, but i don't think it broke the game. having a save feature would have been a huge plus.

also, for those who don't know: you can fast fall when you're equipped with the gun. i found that helpful at times.


Rated 4 / 5 stars

Well done.

I'm kinda bummed at the lack of explanation of things but the idea that "everything is learned from experience" explains it all. The creepy images and sounds get the point across very well, the game is very austere. The art kinda reminds me of the End of Evangelion movie quite a bit xD My only problem is that I want to play the game, but I'm stuck because of the poor controls... -_-"


Rated 3 / 5 stars

Your heart was in the right place...

First of all, let me just say that I really, REALLY liked this crazy visuals. Every detailed face was immensely creepy, the backgrounds were amazing and the effects and overall aesthetic were really well done. However, this game brought up too many questions ultimately left unanswered to have any weight.

Who are these horrors I'm fighting? Are the girls with knives human? Are they ghosts? What are these trees that blow wind around? Is this like Castlevania where they're just undead minions or something? Is this Earth? If so, what happened to it? Who's Uzaza? What role did he play in the destruction of "Earth"? What was that giant human head I descended from? Where did it come from? What exactly did Gyossait do? Why did she kill everything?

See, this is not good design. If I can ask all these questions and not get an answer directly from the game, it leaves me wanting more and with a felling of lack of fulfillment. Also, filling in backstory for game in the Author Comments is not very good design as well. If I was on another site without you specific comments, what would I think this game is about?

The controls are... interesting. I can handle the rather floaty feel of the jump, but the fact that you completely lose upward momentum when you jump into a wall has led to many deaths. The jumps aren't hard to reach, it's just that if I collide with a wall before I reach the platform above, I fall right back to where I started, or into a pit. This is the most frustrating aspect of this game, right here.

Now, I know you wanted this game to be scary, because it shows. The cryptic words, the great eerie music, the mysteriousness of it all, they all point to a lot of hard work going into the game to make it scary. Unfortunately, this game never gets past creepy. Sure, I jumped once or twice, but really not enough to justify the overall tone. Amnesia: The Dark Descent is an excellent example of scares in a game other than monster closets and other simple jump scares. I'd really suggest giving it a try, if only to study up on really, REALLY freaky horror.

I know you wanted this game to be good, because it shows. The sound is great, the atmosphere creepy, and the art is excellent. Unfortunately, it left me with more questions than answers and sore fingers from the wonky physics. There's a good, scary game in here, but it's bogged down too much by many other things. I know you must have worked hard on it, but I just didn't think it was that good...

Your heart was in the right place, but this game just didn't do it for me.

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