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Uploaded
Oct 31, 2011 | 5:19 PM EDT

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Medals

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Advisory Animal 5 Points Discover the dog who can speak in the tounge of man.
Born Again 5 Points Experience rebirth the first time.
Human Nature 5 Points Kill a living creature with your weapon
Self Defense 5 Points Kill an enemy with their own projectile
The Call 5 Points Awaken her guardians
Facade Breaks 10 Points Defeat Uzaza
End of Us 50 Points Complete the game with the aid of the gun
Insult to Injury Secret Medal: Unlock this medal to view its details!
Curiouser and Curiouser Secret Medal: Unlock this medal to view its details!
Altruist Secret Medal: Unlock this medal to view its details!

Author Comments

11/8/11 Still working on the medals guys, hang in there. Also tried some more optimizing to fix the slippery/sticky controls issue some of you have. (also, if you have a FB tab up, try closing that)

**CONTROLS** LEFT/RIGHT walk left/right UP = Jump DOWN = Raise shield (while standing)/Use Weapon(later in game,while standing)

Oyeatia, creator and god of man surrenders his deity, descending to the green earth in search of a lost love. Gyossait sleeps in the warm black heart of the dying planet, her dreams seep into the weakening minds of man. The end begins.

Update History:

11/5/11 Patched vanishing keys, walking off map, alternative ending, Medals implemented but pending.

Reviews


TheHungryTigerTheHungryTiger

Rated 4.5 / 5 stars

Best thing about this game-

Conveyance. Its honestly the strongest part of this game. You create a world for the player to immerse themselves in, and you flesh out every aspect, from the music, to the tone and emotional representation. Though I knew little about the character, I felt empathy for him. I felt like his search for the goddess Gyossiat was akin to the movie What Dreams May Come.

Now, criticisms. the controls. standing still to use shield/gun was a bit annoying to get used to. I recommend in a future production that this control scheme is scraped in favor for something a little bit more intuitive. I felt like the jump was a little too forgiving considering the distance and the slipping from a run or jump on certain surfaces was an unneeded. I know an easier playing curve allows the player to absorb the game's conveyance better, but for a spiritual sequel I recommend stepping up the challenge rating. I really hope to see more work from you in the future.

Lastly, I think this game is a piece of art, a stand alone story. No actual sequels are necessary. Any back story or side story you feel like you wanna explore I think can be done just as well via short movie or comic strip.


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AdelaisAerAdelaisAer

Rated 4 / 5 stars

A diamond waiting to be polished...

This game seems like a great game. I like the gameplay, and the graphics definitely add to the overall mood or feeling of the game. The music works well too.

One thing to change is the long introduction cutscene that comes before the "main menu"; it needs a skip button. Also, the "main menu" should have at least two buttons. Took me a minute before I realized it wasn't part of a cutscene, but maybe that's just me.

Anyway, great game.



MordjaVonRibbentropMordjaVonRibbentrop

Rated 4 / 5 stars

Can't finish it...

First, I say that for most I liked the athmosphere of the game, retro feel is great, but there are some issues.
Controls feel bad, sticy and movement is slow,
Then as when you die, you drop this red rune key upon death, and if happend to fall on spikes it's game over, you can't take it back from there, so that needs to
gets changed.


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KristanigradKristanigrad

Rated 5 / 5 stars

Well.

I guess since I played this through about five times, my subconscious loves it.
My conscious thoughts? FSCK YEAH, ALTERNATE ENDING!

So worth it, however if you were trying to get that theme across (Trying not to reveal anything here) you could have made that clearer. Perhaps another appearance from the dog. I wouldn't have got it if I hadn't seen someone else had.

But yeah, great stuff- although the level with the dead dog was a bit tedious with all the going to and fro walking.


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AbstractFlowAbstractFlow

Rated 1 / 5 stars

not up to NEWGROUNDS standards

if i waned grafix like this id go plat atari

gameplay is almost not there you just run along a path forever and ntohing is explaned