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Credits & Info

Oct 31, 2011 | 5:19 PM EDT

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Advisory Animal 5 Points Discover the dog who can speak in the tounge of man.
Born Again 5 Points Experience rebirth the first time.
Human Nature 5 Points Kill a living creature with your weapon
Self Defense 5 Points Kill an enemy with their own projectile
The Call 5 Points Awaken her guardians
Facade Breaks 10 Points Defeat Uzaza
End of Us 50 Points Complete the game with the aid of the gun
Insult to Injury Secret Medal: Unlock this medal to view its details!
Curiouser and Curiouser Secret Medal: Unlock this medal to view its details!
Altruist Secret Medal: Unlock this medal to view its details!

Author Comments

11/8/11 Still working on the medals guys, hang in there. Also tried some more optimizing to fix the slippery/sticky controls issue some of you have. (also, if you have a FB tab up, try closing that)

**CONTROLS** LEFT/RIGHT walk left/right UP = Jump DOWN = Raise shield (while standing)/Use Weapon(later in game,while standing)

Oyeatia, creator and god of man surrenders his deity, descending to the green earth in search of a lost love. Gyossait sleeps in the warm black heart of the dying planet, her dreams seep into the weakening minds of man. The end begins.

Update History:

11/5/11 Patched vanishing keys, walking off map, alternative ending, Medals implemented but pending.



Rated 5 / 5 stars April 28, 2012

Awesome game! This should have been a classic 16 bit one...

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Rated 5 / 5 stars April 21, 2012

amazing writing and it good love story.the music is deep and creep.also nice graphic hope for more.


Rated 4 / 5 stars April 20, 2012

The atmosphere is brooding, the graphics beautiful, the sound design haunting. Really, really effective creation of mood, especially within a platformer. Even the slightly challenging controls helped that for me; seemed consistent with a banished and burdened god among men. Very well done.


Rated 5 / 5 stars April 18, 2012

I have to admit that sometimes I come back and play this game to the end just to hear those sweet, droning tunes. I love the music, as I love the atmosphere, the choices and the gameplay, hoping to see more titles of your own in the near future (or listening more of these chilling sounds)



Rated 3.5 / 5 stars April 8, 2012

Splendid aesthetics, and atmosphere, however the controls are very much broken. The movement mechanics of this game are extremely floaty where even what should have been simple jumps became grueling tasks to keep my character on the platforms. This sort of movement worked well in some of the larger areas, but most of the game was spent in tight corridors. However in the larger areas there wasn't enough of the map shown to really be able to tell where you were going or if you were going to fall into oblivion.
I did enjoy the dual mechanics of choosing to either use the gun, and get there quicker, or use the shield and be more "Moral". The problem is that there was no penalty whatsoever for using the gun meaning the only reason not to use it was if you died too many times and ran out of guns. In reality you very much want to use the gun because it makes for less plat-forming so you don't have to deal with the annoying controls.
On a nit-picky note. It was sometime hard to tell which blocks you could jump on and which you couldn't. Example: there are certain squares blocks throughout the game, some silver some bronze some black, but you can only move through the black ones. On a similar note it was also hard to tell what was going to kill me and what wasn't. Most things didn't kill you, but all the flowers and normal humans (especially the ones with guns) looked like they should have but didn't.
All in all a good game, but not a great game. Scary, but wrestling with the controls breaks your immersion.

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