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Oct 30, 2011 | 11:23 PM EDT

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Level 1 Complete! 5 Points Reach the door at the end of Level 1
Level 10 Complete! 5 Points Reach the door at the end of Level 10
Level 2 Complete! 5 Points Reach the door at the end of Level 2
Level 3 Complete! 5 Points Reach the door at the end of Level 3
Level 4 Complete! 5 Points Reach the door at the end of Level 4
Level 5 Complete! 5 Points Reach the door at the end of Level 5
Level 6 Complete! 5 Points Reach the door at the end of Level 6
Level 7 Complete! 5 Points Reach the door at the end of Level 7
Level 8 Complete! 5 Points Reach the door at the end of Level 8
Level 9 Complete! 5 Points Reach the door at the end of Level 9
Level 11 Complete! 10 Points Reach the door at the end of Level 11
Level 12 Complete! 10 Points Reach the door at the end of Level 12
Level 13 Complete! 10 Points Reach the door at the end of Level 13
Level 14 Complete! 10 Points Reach the door at the end of Level 14
Level 15 Complete! 10 Points Reach the door at the end of Level 15
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Author Comments

Melee Man is a collaboration between myself and David vs Goliath. We built this game in under a week! The game is rendered at 160x144 (Gameboy Color resolution) and features addictively brutal gameplay elements and 2 beastly boss rooms.

Melee Man features the retro stylings of Daniel Davis. Daniel is making waves in the USA chiptune scene with his blend of timeless melodies and mathematical rhythms... using only an original GameBoy as his instrument!

Controls:
A/D or Arrow Keys to Move
W, Up Arrow, C or J to Jump
S, Down Arrow, Z or K to Shoot
R to Retry
M to Mute

UPDATES

10/31/2011 - I moved some levels around and fixed a few major complaints that people had. Really great feedback, guys! Keep it coming. :)

10/31/2011 (2) - Fixed a bug wherein the boss on level 15 had more health than intended. He should now die after the 8th hit. Thanks as always for your continued support and feedback. :)

11/13/2011 - Fixed a bug where levels would not load for certain users. Thanks for bringing this to my attention, everyone! Let me know if any of you still have problems.

Reviews


shrugoshrugo

Rated 3.5 / 5 stars

Decent

The game was pretty solid, but I have a few issues with it.

First off, the signs were WAY too annoying. I'm not dumb, I can figure out that spikes hurt when I step on them, I would have figured out that killing baddies would reveal keys (I'm not going to leave an enemy un-blasted). I didn't need the arrows to tell me where to go. The level design was nice enough that I didn't need any signs. Maybe one or two explaining the controls, but that's the absolute most.

Second, the levels were too easy. I had no trouble getting through all the non-boss levels.

Which brings me to my final issue. The boss battles had a significantly higher difficulty than the rest of the game. The first boss was hard, but not too hard, the difficulty for the preceding levels could have simply been upped a bit. But that final boss... Jeez, guys. It wasn't impossible, and I suck at this game and was able to beat him... after literally 5 hours of gameplay! The only reason I kept with the game was that I wanted to be able to give a fair review. Even with only 8 hit points, it was like a Castlevania boss. It would have felt more fair if the levels weren't so damn easy. And I hardly felt rewarded at the end. I would have liked some kind of "Conglaturation" sceen at least.

In the end, I give this game a 7/10


People find this review helpful!

Travis-Ze-RabbidTravis-Ze-Rabbid

Rated 5 / 5 stars

brings me back...

to the good ol days...


People find this review helpful!

Packman45Packman45

Rated 4 / 5 stars

it's good but...

it would even better if you made level 15 a little less frustrating!



XtalXtal

Rated 2.5 / 5 stars

No continues?

Seriously? I should beat the whole game at once? Got tired after the second boss and when I came back, my game progress was gone. Otherwise it's a great game.



davidwindlowdavidwindlow

Rated 0.5 / 5 stars

Not working

Doesn't work.