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Uploaded
Oct 30, 2011 | 11:23 PM EDT

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Level 1 Complete! 5 Points Reach the door at the end of Level 1
Level 10 Complete! 5 Points Reach the door at the end of Level 10
Level 2 Complete! 5 Points Reach the door at the end of Level 2
Level 3 Complete! 5 Points Reach the door at the end of Level 3
Level 4 Complete! 5 Points Reach the door at the end of Level 4
Level 5 Complete! 5 Points Reach the door at the end of Level 5
Level 6 Complete! 5 Points Reach the door at the end of Level 6
Level 7 Complete! 5 Points Reach the door at the end of Level 7
Level 8 Complete! 5 Points Reach the door at the end of Level 8
Level 9 Complete! 5 Points Reach the door at the end of Level 9
Level 11 Complete! 10 Points Reach the door at the end of Level 11
Level 12 Complete! 10 Points Reach the door at the end of Level 12
Level 13 Complete! 10 Points Reach the door at the end of Level 13
Level 14 Complete! 10 Points Reach the door at the end of Level 14
Level 15 Complete! 10 Points Reach the door at the end of Level 15
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Author Comments

Melee Man is a collaboration between myself and David vs Goliath. We built this game in under a week! The game is rendered at 160x144 (Gameboy Color resolution) and features addictively brutal gameplay elements and 2 beastly boss rooms.

Melee Man features the retro stylings of Daniel Davis. Daniel is making waves in the USA chiptune scene with his blend of timeless melodies and mathematical rhythms... using only an original GameBoy as his instrument!

Controls:
A/D or Arrow Keys to Move
W, Up Arrow, C or J to Jump
S, Down Arrow, Z or K to Shoot
R to Retry
M to Mute

UPDATES

10/31/2011 - I moved some levels around and fixed a few major complaints that people had. Really great feedback, guys! Keep it coming. :)

10/31/2011 (2) - Fixed a bug wherein the boss on level 15 had more health than intended. He should now die after the 8th hit. Thanks as always for your continued support and feedback. :)

11/13/2011 - Fixed a bug where levels would not load for certain users. Thanks for bringing this to my attention, everyone! Let me know if any of you still have problems.

Reviews


sesithclock73sesithclock73

Rated 4 / 5 stars October 31, 2011

A cool little game

Pretty fun, though some of the platforms are kinda hard to discern from the background, leading to death falls. One question, if he's Melee Man, why is his primary weapon a gun?



BatraalBatraal

Rated 3.5 / 5 stars October 31, 2011

HARD

It was funny til level 15, cause it's TOO HARD, when the boss started to shoot all those undodgeable things i was like "are you kidding me?"


TheVillageBlacksmith responds:

There's an even harder boss later. D:


YozhYozh

Rated 0.5 / 5 stars October 31, 2011

I got pwned.

After getting pwned 50 times in a row with epic randomness on level 13, I can say I had no much fun.
P.S. Lol at guys who complited 4 levels, wrote a review and gave 10/10.



ashmanderashmander

Rated 5 / 5 stars October 31, 2011

fun

love it



GarageGarage

Rated 4 / 5 stars October 30, 2011

Good.

I really liked the audio and thought it fit well.

I tend to like modern pixel designs in games because of their visual crispness and feel in gameplay, but in this game I felt somewhat boxed in while playing. That is to say that it felt like I were viewing the flash in a zoomed in state.

One last thing that I felt could be improved is your use of the foreground / background layers. There were times when I couldn't tell what was in each layer (which affected gameplay) because there were high-contrast elements in the background and low-contrast in the foreground.

The familiar platform design of the game was complemented by its smoothness and responsiveness.


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