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3d turn-based tactical squad game with RPG elements.
Remake of the famous epic game "Incubation".
The sophisticated levels, different enemies, many types of weapons and upgrades.
. 12 big levels
. 6 weapons
. 5 enemies
. 10 skills
Easy Tactics Game, solid gameplay
XenoSquad started strong and ended mediocre, but it was well worth the playthrough on the whole. The mechanics of defense, troop movement, and heat were well thought out, and I would have liked to see more of them! The last few missions became tedious, as the upgrade system made the characters extremely overpowered.
I think the game would have been playable with no upgrade points spent at all, and would have provided the right level of challenge. While RPG elements are fine and dandy, there would have been enough customization by choosing the weapon "class", and the level up system was unnecessary. If you really want to keep it, bump the difficulty up several notches, and nerf the bayonets a bit (either make it a melee-only weapon, or make the melee minions not one-shottable).
More missions (with a greater challenge) would have enriched the game as well. Enjoyable on the whole, yet definitely not perfect :)
I'm a big incubation fan - and this was great. With a story, more variety in features/enemies/equipment/levels, even a level builder or a sandbox type app with full control over basic stats for shareable modding would make this perfect.
Some parts were a bit frustrating, and a greater focus on strategy would be good, the level design wasn't awesome, the last few missions were tediously easy with a top level squad. The last level was really dull and slow in particular.
Other than that; wow, more please!
I've yet to see a game such as this, it features not only a very descriptive and helpful tutorial, simple controls, and easy enemies, it also features a nice bit of 3 MOTHERFUCKING D! I'm very amazed that you could pull this off, it's actually rather nice game! Despite the fact there aren't much things to do (only 5 enemies total, 12 levels, 6 weapons) it's easy to pick up and hard to put down. I really am awed at this game!
XenoSquad Is a Great Game!
I really like this game, the graphics are great, I've never once experienced a glitch, and the game-play is fun. It does get time consuming and a bit frustrating when several enemies are on the map when their turn comes around; I would recommend adding a means of skipping enemy turns altogether. Also, I had hoped to level each of my characters so that each would have a specialty, however, by the end of the game, each character's stats were maxed out and identical; for this, I'd recommend heightening each stat's level cap.
I highly recommend playing XenoSquad, more so if you like strategy games.
Good Start! But needs more; balance and challenge
Take the same game mechanics and clean graphics, the engine I guess you might call it? And work on balancing. As it stands, there is a very simplistic successful tactic through repetitive and effective use of defense, with bayonets especially (removes the ammo factor). One defending sniper can destroy everything on the map without recourse, right about the time he runs out of ammo, all of the ranged enemies are dead and you spend 15 turns watching the zerglings get meleed down with no risk as you sloooowly complete the objectives. So those who are perceiving the game to be to "luck" influenced are a bit off, in fact the issue is that there is no "luck" factor, thus no excitement or risk. You are either using the single perfect tactic which results in zero damage to friendlies, or you are not. I think simply spawning the more advanced enemies periodically *could* solve most of this problem, as they might actually be able to fight back before you bayonet lock the vent.
What crazy contraption will this guy come up with next?
Jazza's epic sword and sorcery adventure!
A stick figure decides to go on a killing spree!
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