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Uploaded
Oct 25, 2011 | 7:10 PM EDT
  • Daily 3rd Place October 26, 2011

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Author Comments

Update: I think a lot of you are too quick to judge this game without finishing it. If you still hate it after you've seen the ending, then feel free to leave a nasty review.

Do you think there is an animal heaven?

Soundtrack by Fancy Mike & NoFateNet.
Game by Austin Breed.
Sponsored by Newgrounds.com.

Reviews


oldskoolirnbruoldskoolirnbru

Rated 5 / 5 stars

I punched me some animals, I punched me them good!

I thought it was great! Can't beleive there are so many people out there with no sense of humour.



brettwinchebrettwinche

Rated 2 / 5 stars

eh..

pretty much agree with everyone else. story is pretty drab, also there is bug at the end when you fight the best friend. took down his health bar i have one heart left and game is stuck i cant hit him



RetrosamuraiRetrosamurai

Rated 2.5 / 5 stars

Kind of sick

Not the most challenging thing I've ever played


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SketchZeppelinSketchZeppelin

Rated 2.5 / 5 stars

...intressting?

I don't know what spurred you to do this but its intresting. The story has the making of a indy film...not nessacarily a good one. The controls were over complicated and didn't feel very responsive but the game its self isn't too demanding. the old school retro graphics i think helped create a very bizzare mood and you had some intresting variety like eating dinner without your folks seeing your hands or the dream sequnce we're high lights. I gave you a 5 out of 10 because the game play is crap and the premise seems like its just shock value but the way you presented the story was kinda intresting.


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NinjirateNinjirate

Rated 1 / 5 stars

Sorry

But this game just isn't that great. the "morality" system isn't one I have any opinion about if it makes a game good or bad.
No, I don't enjoy punching animals, but I'm not going to freak out because you made a game about it.
The animation was second-rate at best, the music choice was fitting for the game but in no way was it engaging, coloring was decent, but the storyline and the dialogue choices were what really brought this game down for me.
Ok, mostly just the dialogue. It sounded hokey and forced. You made a bad guy bad, just so he could be a bad guy. There was no real reason for him to be that way, other than the cliche you hung on to.
And the protaganist was lacking in any personality whatsoever. Not only did you limit me to two choices, but they were the dreariest possible dribblings of an inane mind.

So, I guess the best I can say is, "Thanks for trying"
But, in no way, would I consider this game to be a success.