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Oct 25, 2011 | 6:19 AM EDT

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Author Comments

Thanks for all reviews!
I have made some updates based on your feedback!
The inventory is moved so that it won't interfere with the navigation.
You don't die unless you run out of time.
Ghost appearance improved
Death's improved
Won-game improved

- - - Thanks for the first page! - - -
(Really don't know how it got there - especially since the sound was awful yesterday...)

---

A horror game which can be played over and over since you never know where evil hide!

This is an update of the game Awe - The Beckoning.
Updates are based on the feedback from the last version.
Major updates are - "Sudden unfair death" is removed.
Describing text added.
Some tweaking of the variables...

A warning to those faint at heart - Do not play this game since it contain flickering, flashing and sudden horror events. Play on your own risk! (I just write this as a warning so that I won't be sued, not to 'hype' the game/make it seem scarier than it is!)

Feedback most appreciated:
Is it too easy?
Is it too hard?
Should the instructions on how to complete the game be more precise?

All images, programming, music and sounds (c) 2007-2011 - daniel of dawnland.com

Reviews


zilver692zilver692

Rated 1.5 / 5 stars

oh god

the sound, omg Dx its a great game... but that noise... its enough to kill me


dawnland responds:

I am very sorry for the noise! - IT'S NOT SUPPOSED TO BE THERE!

I don't know how it happened but I have fixed this and updated this file. I also submitted an all new version with some feedback implemented -
Under judgment: http://www.newgrounds.com /portal/view/582362

Thanks for the review any way!
/Daniel


DomrisoDomriso

Rated 1.5 / 5 stars

Good in theory, bad in practice

I'm being kind of harsh, but I feel like this game had a lot of potential and just fell flat. In all, this kind of game usually goes one of two ways: you make it creepy and confusing, but ultimately logical, or you mess up somewhere along the way and annoy people. This one falls in the latter.

The problems I can see:

No real plot. It's been said before and it'll be said again, but without much of a reason for any of this to be going on, it's just a spooky house.

The items aren't well explained. While I like the fact that the placement of the items change places, I never figured out what to do with the ring or scissors, and I only found all three in the game once.

The time limit is annoying. Considering that the game has no instructions whatsoever, the time limit makes this game particularly infuriating at points. I was rather spooked by my first death, where the hands appeared around my "neck" and then a face flashed, but the others were just boring. The ghost's face was a tad too cartoony for me.

It was very short. You mentioned in another review that you like short games, but this is the short of game where a time limit somewhat ruins the gameplay. You kind of need time to let things soak in.

In all, I feel like this game just needs more. Better music, better effects, better scripting for some things (I never saw bloody hand prints on the piano, and I played the game half a dozen times while trying to beat it, which I never did), and an actual story. I feel like you could do a hell of a lot with a game like this, you just have to add more to it.


People find this review helpful!
dawnland responds:

Thanks for the long and detailed review! Well - most of the complaints has been on the navigation. Other complain on the lack of plot and explanation of what happened, and the time limit. All this I understand. Problem is to find the balance - some like it as it is, others don't.

I gather the feedback for improvement on the next release. Will make more deaths like the "hands death" then... (It will take a while thou since I don't have any more time to put on this game for now.)
/Daniel


oninoteoninote

Rated 1.5 / 5 stars

uhm

i think my ears are bleeding and may be deaf now..


dawnland responds:

I am very sorry for the noise! - IT'S NOT SUPPOSED TO BE THERE!

I don't know how it happened but I have fixed this and updated this file. I also submitted an all new version with some feedback implemented -
Under judgment: http://www.newgrounds.com /portal/view/582362

Thanks for the review any way!
/Daniel


rcrkar3rcrkar3

Rated 1.5 / 5 stars

An adventure game.....which is ment to be scary?

*NOTE: SPOILERS ABOUT GAME BELOW*

Seriously this game was'nt scary at all, I think thirteen year's old could play this and would'nt be scared ,considering there is only one thing that is ment to be scary and the women who try's to kill you looks like a halloween decoration.

Thats not to say there is'nt some realtivly good idea's they all fall flat because of the gameplay, the problem is that you have no indication of what to do, what the place is haunted, what happened to them, how did they die and why on earth some ghost girl would want some rusty sissors and a ring?

Thats the whole point of the game, to find some random Items (specifically sissors, a ring , and a doll) and give them to a young girl why? well unfortunatly we are never told nethier are we never told and that is a main issue because there is no story or reason for any of this, it makes the game a generic horror game that fails to deliver on the horror because you ONLY use themes like blood try to use jump scares or have things happen it the mirror or make use of the tv which makes me wonder how come you can have a closer look at all these object's in the house yet they have no relevence to beating the game after all looking at anything does'nt reveal any items to beat the game.

Also to note the navigation is infuriatintg having to wait till the cursor appears also its annoying to find out what rooms you can go in because the arrow is useless I died 5 times trying to find the items only to realise I go in that area this did'nt help much considering having to wait for the cursor to appear

The problems are that the game is short has no story, lackluster scares and your not given much idea what to do and the items are set in locations were you cant find them (except for the doll which always appear in the room to the left from where you are in the first time you are in the house) but the other items are annoying to find and look closer at the pointless objects in the house make it misleading when you find they have no relevence to beating the game and finally instead of dieing on a time limit make it so that when you make a mistake (you use the wrong item/dont have that item) you die and maybe have it where you can explore more and have puzzles to make it more exciting.

Graphic's - 1 Story - 0 Gameplay - 2 Music - 0


People find this review helpful!
dawnland responds:

Thanks for your feeback and long review!
Sorry that you didn't find it amusing nor scary. (and yes - it's very generic, I know ;)
SPOILER - There are random (minor) scares in the mirrors and the TV - perhaps I will make them less subtle in next release. I am gathering feedback from all reviews here and will probably give the player more information on what happened, why "those items" etc.

The disappearing mouse-pointer and cursor are feedback that I have gotten many times so I have now fixed this/the "wait" period before you can do anything is gone.

The fact that you think the game is too short - well - that is the point of it. I do not have the time to play looong games (I could when I was young) so I prefer short ones - games that you can play for 5 minutes now and then.

/Daniel


WixvhenWixvhen

Rated 1.5 / 5 stars

Good but horrible.

Okay, first let's start with the good things.
1. The ambience (not audio) was VERY well done, giving you a real feel for what you're seeing by making the darker the room, the darker the outter edges of the screen (til at some points it became black.)
2. The feel when 'figments' passed across the screen was definitely a plus since it was done well enough to where 'once you saw it and focused it disappeared' (as the trigger to make it disappear was the mouse.)
3. Even the intro of walking to the house gave you a feel for the horror that was in store, only making the horror of the house itself that much more palpable.

Now... The downsides.
1. The sound was horribly screechy and unbearable.
2. The mouse disappeared and reappeared often.
3. The inventory was placed in an awkward position for scrolling over (top of the screen would have been much better.)
4. You are left with a sense of curiousness going in but don't know what you're doing really.
5. The handprints were so repetitive that they weren't creepy or anything. Unless they're meant to be there for some specific purpose, I don't see why they have to be so common (though they might be signs that that room is 'safe'.)
6. The sound that made the beginning horrid is a constant throughout the entire game being used in the place of every sound that could be used.
7. Since the situation isn't entirely understood, you're more likely to die a few times before you figure out what you're supposed to do.

Overall, the game has a few really high points, but alot of low points as well. I'm sorry, but until the problems are fixxed this is where it will sit. 3/10


dawnland responds:

I am very sorry for the noise! - IT'S NOT SUPPOSED TO BE THERE!

I don't know how it happened but I have fixed this and updated this file. I also submitted an all new version with some feedback implemented -
Under judgment: http://www.newgrounds.com /portal/view/582362

Thanks for the review any way!
/Daniel