Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.95 / 5.00 10,641 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.03 / 5.00 47,721 ViewsThanks for all reviews!
I have made some updates based on your feedback!
The inventory is moved so that it won't interfere with the navigation.
You don't die unless you run out of time.
Ghost appearance improved
Death's improved
Won-game improved
- - - Thanks for the first page! - - -
(Really don't know how it got there - especially since the sound was awful yesterday...)
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A horror game which can be played over and over since you never know where evil hide!
This is an update of the game Awe - The Beckoning.
Updates are based on the feedback from the last version.
Major updates are - "Sudden unfair death" is removed.
Describing text added.
Some tweaking of the variables...
A warning to those faint at heart - Do not play this game since it contain flickering, flashing and sudden horror events. Play on your own risk! (I just write this as a warning so that I won't be sued, not to 'hype' the game/make it seem scarier than it is!)
Feedback most appreciated:
Is it too easy?
Is it too hard?
Should the instructions on how to complete the game be more precise?
All images, programming, music and sounds (c) 2007-2011 - daniel of dawnland.com
Reviews
Rated 2 / 5 stars October 26, 2011
How did this get on the front page?
Screeching... glad to hear you're working on fixing that.
Play again doesn't let you play again. Takes you back to the front where the Ad. is supposed to play and never lets you click play. Have to reload the page to replay.
No clue as to what to do in the game at all. I've found items. No clue what their use is. On multiple plays I've found different items in different places. Mouse keeps disappearing... I suppose the wait for each room to load is supposed to be part of the ambiance but it's really annoying.
Basically there is no instruction at all or indication as to what you're supposed to be doing. I've explored every part of the house, clicked on everything, collected items that were there in one play and then not collected them as they weren't there in the next, and been killed many times by the spirit for which there is no indication as to how to fight.
I'd love to play this when it's finished... but right now it's in a unplayable state.
Yes - new file without scrweching uploaded. Sorry for the error on "play again" - This worked fine on my local computer, so I guess that the adds mess this up. Will look into this on next update.
Thank you for your valuable feedback!
The "wait" is, just like you say, part of the ambience but I will look into this on next update. The mouse disappearing is part of this "wait". Perhaps I will just remove the "wait" then - I've gotten several opinions on the mouse... - - - I fixed this right away - The new file is under judgment - http://www.newgrounds.com/portal/view /582362
You can't fight the ghost, but you should be able to find the things (that are in different rooms each play - on purpose) before the time run out.
And you have to give the stuff to someone. Perhaps this should be written in the instructions, or indicated somewhere?
Anyway - thanks for your words!
Rated 3.5 / 5 stars October 26, 2011
A quick suggestion to help your ratings
Change annoying screech noise between every freaking movement with just a heartbeat echoey noise going: thump thump, thump thump. Just as scary and off-putting, infinitely less annoying.
Don't kill people with no reason or add a reaction thing so we can at least survive it with quick reflexes or something.
I am very sorry for the noise! - IT'S NOT SUPPOSED TO BE THERE!
I don't know how it happened but I have fixed this and updated this file. I also submitted an all new version with some feedback implemented -
Under judgment: http://www.newgrounds.com /portal/view/582362
Thanks for your long review and high score despite the annoying sound! It's a lot better without it, believe me!
/Daniel
Rated 3.5 / 5 stars October 26, 2011
Sounds
I loved the game, it was well done and scary. But the noise did kill my ears, as others had said. Besides that, great job. ^^
I am very sorry for the noise! - IT'S NOT SUPPOSED TO BE THERE!
I don't know how it happened but I have fixed this and updated this file. I also submitted an all new version with some feedback implemented -
Under judgment: http://www.newgrounds.com /portal/view/582362
Thanks for your long review and high score despite the annoying sound! It's a lot better without it, believe me!
/Daniel
Rated 3.5 / 5 stars October 25, 2011
Agree with everyone else
The sound killed it for me. The loud buzzing during each transition was very off-putting. There wasn't much clue what to do or where to go. I guess you follow the bloody hand-prints? I wandered around, finally grabbed some scissors, then got killed. No rhyme or reason other than "I took to long". Too long to do what? Free the spirits? How am I supposed to do that? I don't know. There's not enough clues lying around. I decided not to replay it.
The interface, while very artistic, was hard to determine what to click on. The cursor would disappear, then suddenly reappear, then turn into stencil arrows if I positioned them for a second or two over a door way. Sometimes some handprints would come up, but only if I scoured the screen. It was just difficult to figure out what to do, where to go, and what to interact with. The movement on the stills made it feel limiting rather than freeing. IE: I didn't feel like I was looking around a room, I felt like I was having my head held very still, and someone was just letting me move it ever so slightly in 5 degree arcs. I felt like I was wearing a neck brace.
I guess this sounds like I'm really bagging on you, but I feel it's constructive criticism. There's a good game in here some where, but most folks won't see if if they're instantly put off by the sound and interface, then later by lack of clues.
I am very sorry for the noise! - IT'S NOT SUPPOSED TO BE THERE!
I don't know how it happened but I have fixed this and updated this file. I also submitted an all new version with some feedback implemented -
Under judgment: http://www.newgrounds.com /portal/view/582362
Thanks for your long review and high score despite the annoying sound! It's a lot better without it, believe me!
/Daniel
Rated 1.5 / 5 stars October 25, 2011
Good but horrible.
Okay, first let's start with the good things.
1. The ambience (not audio) was VERY well done, giving you a real feel for what you're seeing by making the darker the room, the darker the outter edges of the screen (til at some points it became black.)
2. The feel when 'figments' passed across the screen was definitely a plus since it was done well enough to where 'once you saw it and focused it disappeared' (as the trigger to make it disappear was the mouse.)
3. Even the intro of walking to the house gave you a feel for the horror that was in store, only making the horror of the house itself that much more palpable.
Now... The downsides.
1. The sound was horribly screechy and unbearable.
2. The mouse disappeared and reappeared often.
3. The inventory was placed in an awkward position for scrolling over (top of the screen would have been much better.)
4. You are left with a sense of curiousness going in but don't know what you're doing really.
5. The handprints were so repetitive that they weren't creepy or anything. Unless they're meant to be there for some specific purpose, I don't see why they have to be so common (though they might be signs that that room is 'safe'.)
6. The sound that made the beginning horrid is a constant throughout the entire game being used in the place of every sound that could be used.
7. Since the situation isn't entirely understood, you're more likely to die a few times before you figure out what you're supposed to do.
Overall, the game has a few really high points, but alot of low points as well. I'm sorry, but until the problems are fixxed this is where it will sit. 3/10
I am very sorry for the noise! - IT'S NOT SUPPOSED TO BE THERE!
I don't know how it happened but I have fixed this and updated this file. I also submitted an all new version with some feedback implemented -
Under judgment: http://www.newgrounds.com /portal/view/582362
Thanks for the review any way!
/Daniel