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Score:
rated 4.28 / 5 stars
Views:
1,621,670 Views
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Genre:
Simulation - Pet / Buddy
Tags:
dead
zombie
apocalypse
undead

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Credits & Info

Uploaded
Oct 19, 2011 | 10:07 AM EDT
File Info
Game
28.1 mb
  • Daily Feature October 20, 2011
  • Weekly 2nd Place October 26, 2011

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Medals

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Locked Medal
Default Of The Dead 5 Points Discover 5 neutral reactions.
Locked Medal
Expiration Date Reached 5 Points Terminate 5 specimens.
Locked Medal
That's No Gimmick 5 Points Use 1 appropriate item.
Locked Medal
I Make Things Happen 10 Points Do a total of 50 actions.
Locked Medal
Animal Cruelty 25 Points Kill 10 animals with your research.
Locked Medal
Bad Behavior 25 Points Discover 5 aggressive reactions.
Locked Medal
Bloated Equals Happy 25 Points Feed 20 pounds of food to your specimen.
Locked Medal
Getting To Know You 25 Points Fully research 1 specimen.
Locked Medal
I Know What You Like 25 Points Use 1 preferred item.
Locked Medal
Know How To Use It 25 Points Fully research 10 items.
Locked Medal
Taking It Easy 25 Points Discover 5 passive reactions.
Locked Medal
We Must Amputate! 25 Points Cut 1 limb from your specimen.
Locked Medal
Wigglin' Time! 25 Points Cut 4 limbs from your specimen.
Locked Medal
A True Scientist 50 Points Research all the techniques at least once.
Locked Medal
J-J-J-Jaw Breaker! 50 Points Find all the ways to rip the specimen's jaw off.
Locked Medal
Labor Intensive 50 Points Do a total of 1000 actions.
Locked Medal
Laid Back 50 Points Discover 40 passive reactions.
Locked Medal
Master Chef 50 Points Try all the food items.
Locked Medal
Star Pupil 50 Points Discover 5 advanced reactions.
Locked Medal
Temper Tantrum 50 Points Discover 40 aggressive reactions.
Locked Medal
This And That 50 Points Try all the objects.
Locked Medal
Weapons Expert 50 Points Try all the weapons.
Locked Medal
Bub Would Be Proud 100 Points Discover 30 advanced reactions.
Locked Medal
Dr. Frankenstein 100 Points Reach 100% on your total completion statistic.
Locked Medal
Methodical Deconstruction 100 Points Find all the ways to kill or incapacitate the specimen.

Author Comments

(Remove the space from the links)
iOS version: https://itunes.apple.com/
us/app/lab-dead-for-iphon e-ipod/id473614597?mt=8
Android version: https://play.google.com/s tore/apps/details?id=com.
EvilDogProductions.LabOfT heDead&hl=en

Survive the zombie apocalypse as Allen C. Tyler, a scientist trying to figure out what makes these undead creatures tick. Experiment with them, brutalize them, feed them, give them objects to play with and discover over 250 unique reactions as you explore the full spectrum of the zombie brain.

Stuck in this underground facility, you will gradually uncover the truth about the zombie outbreak as you progress in your research, discover new reactions, upgrade your research techniques, find new items to experiment with, complete achievements and find tapes and notes from the Alpha team, the previous scientific team who occupied this base.

You will have your hands full with:
- 12 zombie types to experiment with...
- Over 60 weapons, food and objects to play with...
- Over 250 reactions to discover...
- Over 40 achievements to complete...
- 1000pts worth of medals...
- And more...

Reviews


TheUnsatisfiableTheUnsatisfiable

Rated 4.5 / 5 stars April 9, 2013

The big issue here was that I ended up with no warning of Woods making an inspection (which is a bad thing as I simply killed my last test subject). I just want to know if there's a way to make Woods happy.

Apart from that, this is a fantastic game.



mrbombtastic2013mrbombtastic2013

Rated 5 / 5 stars April 8, 2013

Awesome game.
For me, it keeps me hooked and it is interesting.


People find this review helpful!

SupahSonicSupahSonic

Rated 4 / 5 stars April 8, 2013

Well, I certainly enjoyed my experience with this one. It's like a virtual pet, except with zombies!

It was pretty fun to see new reactions for the first time, and even just torturing the zombie from time-to-time was enjoyable. I don't really like how there isn't a more humane way to get new specimens, though. Like, I had some pretty good relationships with some of 'em, and the only way to start over with another zombie without killing my current one was to chop its legs off. It seems kinda counter-productive that all that progress has to be ended with violence.

I think the story was pretty interesting, and I liked how it ties into Road of the Dead, but there were some audio logs and notes that didn't really need to be in there. Like the ones with people just talking about non-plot related things.

The ending didn't really make sense though. Like, [SPOILERS] not only were you able to make a zombie speak, but you could also get it to shy away from human meat, use weapons properly, and practically understand the concept of death! How are THOSE not results? I don't totally understand why a scientist wouldn't be able to see that these are massive breakthroughs (unless he was just getting too lonely or something, which is still pretty weak).

Overall, this was a very enjoyable experience, and I hope we'll get to see a sequel sometime in the future.



skybolt107skybolt107

Rated 5 / 5 stars April 6, 2013

you can play and learn in this game.



QWopEDQWopED

Rated 5 / 5 stars April 5, 2013

how do you win? i thought having a 100% full human happy zombie would be it. dude i should it how you salute and fire a gun how isn't that like the end?