Lab of the Dead
- Score:
- rated 4.28 / 5 stars
- Views:
- 1,621,526 Views
- Share Links:
- Genre:
- Simulation - Pet / Buddy
- dead
- zombie
- apocalypse
- undead
Credits & Info
- Uploaded
- Oct 19, 2011 | 10:07 AM EDT
- File Info
- Game
- 28.1 mb
- Daily Feature October 20, 2011
- Weekly 2nd Place October 26, 2011
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Author Comments
(Remove the space from the links)
iOS version: https://itunes.apple.com/
us/app/lab-dead-for-iphon e-ipod/id473614597?mt=8
Android version: https://play.google.com/s tore/apps/details?id=com.
EvilDogProductions.LabOfT heDead&hl=en
Survive the zombie apocalypse as Allen C. Tyler, a scientist trying to figure out what makes these undead creatures tick. Experiment with them, brutalize them, feed them, give them objects to play with and discover over 250 unique reactions as you explore the full spectrum of the zombie brain.
Stuck in this underground facility, you will gradually uncover the truth about the zombie outbreak as you progress in your research, discover new reactions, upgrade your research techniques, find new items to experiment with, complete achievements and find tapes and notes from the Alpha team, the previous scientific team who occupied this base.
You will have your hands full with:
- 12 zombie types to experiment with...
- Over 60 weapons, food and objects to play with...
- Over 250 reactions to discover...
- Over 40 achievements to complete...
- 1000pts worth of medals...
- And more...
Reviews
Rated 4.5 / 5 stars April 9, 2013
The big issue here was that I ended up with no warning of Woods making an inspection (which is a bad thing as I simply killed my last test subject). I just want to know if there's a way to make Woods happy.
Apart from that, this is a fantastic game.
Rated 5 / 5 stars April 8, 2013
Awesome game.
For me, it keeps me hooked and it is interesting.
Rated 4 / 5 stars April 8, 2013
Well, I certainly enjoyed my experience with this one. It's like a virtual pet, except with zombies!
It was pretty fun to see new reactions for the first time, and even just torturing the zombie from time-to-time was enjoyable. I don't really like how there isn't a more humane way to get new specimens, though. Like, I had some pretty good relationships with some of 'em, and the only way to start over with another zombie without killing my current one was to chop its legs off. It seems kinda counter-productive that all that progress has to be ended with violence.
I think the story was pretty interesting, and I liked how it ties into Road of the Dead, but there were some audio logs and notes that didn't really need to be in there. Like the ones with people just talking about non-plot related things.
The ending didn't really make sense though. Like, [SPOILERS] not only were you able to make a zombie speak, but you could also get it to shy away from human meat, use weapons properly, and practically understand the concept of death! How are THOSE not results? I don't totally understand why a scientist wouldn't be able to see that these are massive breakthroughs (unless he was just getting too lonely or something, which is still pretty weak).
Overall, this was a very enjoyable experience, and I hope we'll get to see a sequel sometime in the future.
Rated 5 / 5 stars April 6, 2013
you can play and learn in this game.
Rated 5 / 5 stars April 5, 2013
how do you win? i thought having a 100% full human happy zombie would be it. dude i should it how you salute and fire a gun how isn't that like the end?