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Credits & Info

Oct 19, 2011 | 10:07 AM EDT
  • Daily Feature October 20, 2011
  • Weekly 2nd Place October 26, 2011

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Default Of The Dead 5 Points Discover 5 neutral reactions.
Expiration Date Reached 5 Points Terminate 5 specimens.
That's No Gimmick 5 Points Use 1 appropriate item.
I Make Things Happen 10 Points Do a total of 50 actions.
Animal Cruelty 25 Points Kill 10 animals with your research.
Bad Behavior 25 Points Discover 5 aggressive reactions.
Bloated Equals Happy 25 Points Feed 20 pounds of food to your specimen.
Getting To Know You 25 Points Fully research 1 specimen.
I Know What You Like 25 Points Use 1 preferred item.
Know How To Use It 25 Points Fully research 10 items.
Taking It Easy 25 Points Discover 5 passive reactions.
We Must Amputate! 25 Points Cut 1 limb from your specimen.
Wigglin' Time! 25 Points Cut 4 limbs from your specimen.
A True Scientist 50 Points Research all the techniques at least once.
J-J-J-Jaw Breaker! 50 Points Find all the ways to rip the specimen's jaw off.
Labor Intensive 50 Points Do a total of 1000 actions.
Laid Back 50 Points Discover 40 passive reactions.
Master Chef 50 Points Try all the food items.
Star Pupil 50 Points Discover 5 advanced reactions.
Temper Tantrum 50 Points Discover 40 aggressive reactions.
This And That 50 Points Try all the objects.
Weapons Expert 50 Points Try all the weapons.
Bub Would Be Proud 100 Points Discover 30 advanced reactions.
Dr. Frankenstein 100 Points Reach 100% on your total completion statistic.
Methodical Deconstruction 100 Points Find all the ways to kill or incapacitate the specimen.

Author Comments

(Remove the space from the links)
iOS version:
us/app/lab-dead-for-iphon e-ipod/id473614597?mt=8
Android version: tore/apps/details?id=com.
EvilDogProductions.LabOfT heDead&hl=en

Survive the zombie apocalypse as Allen C. Tyler, a scientist trying to figure out what makes these undead creatures tick. Experiment with them, brutalize them, feed them, give them objects to play with and discover over 250 unique reactions as you explore the full spectrum of the zombie brain.

Stuck in this underground facility, you will gradually uncover the truth about the zombie outbreak as you progress in your research, discover new reactions, upgrade your research techniques, find new items to experiment with, complete achievements and find tapes and notes from the Alpha team, the previous scientific team who occupied this base.

You will have your hands full with:
- 12 zombie types to experiment with...
- Over 60 weapons, food and objects to play with...
- Over 250 reactions to discover...
- Over 40 achievements to complete...
- 1000pts worth of medals...
- And more...



Rated 2.5 / 5 stars

Not my cents.

Gameplay is a little too slow paced for me, such as the research upgrades taking years. And therefore I have to wait for that before trying other things. Eventually it leads to boredom.

I think the gameplay needs to be spiced up more. It's just items, research, log and back forth. Way too slow paced for me.

People find this review helpful!


Rated 3.5 / 5 stars

Not much of an ending

Throwing in an animation on 100% completion would make the world of difference. I know he says hes going to leave as soon as he can, but we leave him still in the lab surrounded by zombies.

A quick scene of him walking off into the sunset or even being torn apart or something would finish off the game nicely.


Rated 5 / 5 stars

Very funny

use a handheld fan on it


Rated 4.5 / 5 stars

No ending.......

this game is good and very true about knowing, killing and treating zombies. BUT, this game has no ending because i did EVERYTHING. I got all the medals/achievements, and got 100% completion but still no ending. if anyone else has this problem then something is wrong with this game. If anyone has got the ending then WHAT THE FUCK!?!?!?!?!?!?!?!?!?!?!?!?!? please help if you can. thank you.

Evil-Dog responds:

Dude, It has an ending, it's a freaking cinematic! What more do you want haha


Rated 5 / 5 stars

Alternate endings?

The game itself was real good fun, definitely one of the better pet / buddy games I've ever played. It was really fun and VERY addicting.

So basically I'd trained my zombies to do some stuff, but after awhile it didn't seem like anything would happen--when Woods came to check on my progress I had riddled the zombie with bullets, nails, crossbows, the whole shabang--and it couldn't do anything for him. So I got this ending where SPOILER WARNING Tyler ends up killing everyone.

I went over it again and had trained my zombie to talk on a phone, brush her teeth, share chocolate, stuff like that and was training her to give me a bj (since i got her to brush its teeth already). Maybe that last claus made it so Woods was still unsatisfied(but not really) and I ended up getting the same ending.

What I'd like to know is: is the one ending set in stone, or are there alternate endings as well?