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Oct 13, 2011 | 5:42 AM EDT
  • Daily Feature October 14, 2011
  • Weekly 2nd Place October 19, 2011

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The Necropolis 5 Points Find and reclaim the big graveyard
Zed Slayer 5 Points Kill 100 zombies
The Bitter End 10 Points Lose the game
Victory at Last 10 Points Win the game on any difficulty
Completionist 25 Points Find all five endings (cumulative)
Mountain of Bodies 50 Points Kill 100,000 zombies (cumulative)
Impossible! 100 Points Win the game on Impossible difficulty

Author Comments

After much blood, sweat and tears, you can play this game on an iPad 2 now, with exclusive bonus content to boot. $2.99 in the iTunes App Store.

The sequel to my first game Rebuild! There are new buildings, plotlines, characters, customizable survivors with skills and equipment, new & improved art and hidden endings to find.

I took a crapload of suggestions from Newgrounds and other sites to improve on every little part of the original game. It was a lot of work, but I feel like this game is the Rebuild that was meant to be. I hope you agree!



Rated 4 / 5 stars

Great, very addictive, but I'm kind of noticing that whether or not you succeed seems pretty heavily based in luck. Like the way I'm finding success is having a lot of farms, but if there aren't a ton of farms nearby you when you start, you'll probably spend a fair amount of time in starvation, so you keep your food up if the game decides to cluster them together on your map.


Rated 4 / 5 stars

Balance Issues Still

Let me start off by saying I LOVE this game. If the makers of Sim City don't come at you and talk about making a RTS style version of this game, send the game to them. I love the idea of it, very creative and absolutely well done.

However, most of my issues (which reduced to the score) come from balance in the games difficulty level. Basically the game asks you in the beginning "pick your luck." If you pick easy or not to hard, the game is a breeze. Almost none of your people will die, and you'll probably beat the game in every way possible. However, if you pick Impossible, your luck makes it so. I would much rather difficultly lie in some sort of skill based mechanic, or else don't include difficulty settings at all.

If you made the next Rebuild (and I hope I see one.) Have one solid difficulty, I believe you would have an overall better game. Let luck be luck, and skill be skill. And with one difficulty you can give the player more options to customize how they play.

I like seeing the customization options start to emerge in this game. A leader can kill zombies and become a level ten solider, a scientist can build houses, and a scavenger can be your go to guy for just about any project. But not only that, you can give your characters items to improve their skill, which greatly increases player choice.

In the next game, I'd like to see even more of this type of thing. Maybe even just starting every person off as a blank, someone with no skills. And then they learn skills as they survive and do the things they must with the tools you give them.

I'd also like to see a feature where you can move a few choice people from your last city, to a whole new town. Maybe even increasing the difficulty with each new town. In that way, you could tell a story with your characters. You could start in a small town and move your way into cities.

So far, you're on the right track. You're so close to making a game I would buy for twenty dollars. It just needs a few key things and then it will be perfect.

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Rated 4 / 5 stars

error 1009

I'm really enjoying the game but then flash crashed and now I get error 1009. What can i do?


Rated 4 / 5 stars

Great game, at first everyone just couldn't stop from dying but then i thought maybe it was because my difficulty setting, but after giving it a slow struggle i ended up beating it, fun and challenging!

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Rated 4 / 5 stars

Yes, more eye candy, but somewhat not as enjoyable

This isn't as enjoyable as the first, for instance, food is WAAY to hard to get in this one. The thing is, you still didn't fix all the problems. It seems it isn't even easy when you're on the easiest difficulty. I actually prefered the first one...