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Oct 13, 2011 | 5:42 AM EDT
  • Daily Feature October 14, 2011
  • Weekly 2nd Place October 19, 2011

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The Necropolis 5 Points Find and reclaim the big graveyard
Zed Slayer 5 Points Kill 100 zombies
The Bitter End 10 Points Lose the game
Victory at Last 10 Points Win the game on any difficulty
Completionist 25 Points Find all five endings (cumulative)
Mountain of Bodies 50 Points Kill 100,000 zombies (cumulative)
Impossible! 100 Points Win the game on Impossible difficulty

Author Comments

After much blood, sweat and tears, you can play this game on an iPad 2 now, with exclusive bonus content to boot. $2.99 in the <a href="http://itunes.apple .com/us/app/rebuild/id478 523928?ls=1&mt=8m&partner Id=30&s=143455&siteID=YJr 1Q3EGDzk-HTD63wsG_VXnUfZW f0xYHg">iTunes App Store</a>.

The sequel to my first game Rebuild! There are new buildings, plotlines, characters, customizable survivors with skills and equipment, new & improved art and hidden endings to find.

I took a crapload of suggestions from Newgrounds and other sites to improve on every little part of the original game. It was a lot of work, but I feel like this game is the Rebuild that was meant to be. I hope you agree!

Reviews


dantesilvendeth4637dantesilvendeth4637

Rated 4 / 5 stars

this game was alright



MashpitMashpit

Rated 4 / 5 stars

Overall Game is great.

There were many options, and the times where we needed to make a quick choice on the game was great. My one concern was the "Church of the Chosen Ones". First, I thought it was great since it boosted the mood of my colony. I frowned a bit when my best soldier turned out to be the leader of the cause, but I persisted. Some resistors turned up, but I turned them down and had them killed. However, about 50 days later, the believers of the church started killing themselves. Since the church started celebrating nearly every day, I can't do anything. I wish there was a way to shut the church down, but it isn't that easy. I keep getting attacked by hordes, and my territory went from 83 squares to 60 in just a few days. I think there needs to be a option to shut down any operation in session, including guard duty (I hate it when I accidentally assign guards to 6 different stations and then realize I only needed one), Cure Zombiesm research, and such. Otherwise, great game.


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MrTWJLJansenMrTWJLJansen

Rated 4 / 5 stars

game doesn't start

Can somebody please tell me why the game doesn't start, I was really looking forwrd to playing this. I think it is my pc but i am not sure. still I am convinced thiss game is aewsome, part 1 was



KenmadnKenmadn

Rated 4 / 5 stars

Good

i liked it but i pefer it to have drawn people instead of 3d designed people really i like the game and how it improved but i didnt like the "real" things


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OpusFreilingOpusFreiling

Rated 4 / 5 stars

Actually very hard to lose all at once

Now that you can be wounded by zombies and not killed outright, it seems the only way to auto-lose now is to go below 3 people/territories at the same time. (this includes having them wounded) It took me 20 days to lose! People just would't stop recovering, and I kept not having anyone get killed on solo zombie runs....sometimes they even cleared the place out! This is a lot more fun that the first, great job. Absolute improvement all around. I just wish you could interact more with the war on Last Judgement. Maybe they could have their 'own' map the subway leads to, and the first turn you start out in their suburb, which is a 'small' map entirely under their control except for a big graveyard, and the goal would be either to wipe them out as you would the zombies, or to recruit all the females away from them, then duck back down and let the big graveyard finish them, then you go back through and fight normally. (They would obviously have a higher 'challenge' rating than infested areas due to having weapons of their own.)
Riffs could have their own area as well, and after about 60 days they might lose an area to Judgement and you need to help them 'clean house.'


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