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Rebuild 2

rated 4.53 / 5 stars
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Strategy - Other

Credits & Info

Oct 13, 2011 | 5:42 AM EDT
  • Frontpaged October 20, 2011
  • Daily Feature October 14, 2011
  • Weekly 2nd Place October 19, 2011

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The Necropolis 5 Points Find and reclaim the big graveyard
Zed Slayer 5 Points Kill 100 zombies
The Bitter End 10 Points Lose the game
Victory at Last 10 Points Win the game on any difficulty
Completionist 25 Points Find all five endings (cumulative)
Mountain of Bodies 50 Points Kill 100,000 zombies (cumulative)
Impossible! 100 Points Win the game on Impossible difficulty

Author Comments

After much blood, sweat and tears, you can play this game on an iPad 2 now, with exclusive bonus content to boot. $2.99 in the <a href=" .com/us/app/rebuild/id478 523928?ls=1&mt=8m&partner Id=30&s=143455&siteID=YJr 1Q3EGDzk-HTD63wsG_VXnUfZW f0xYHg">iTunes App Store</a>.

The sequel to my first game Rebuild! There are new buildings, plotlines, characters, customizable survivors with skills and equipment, new & improved art and hidden endings to find.

I took a crapload of suggestions from Newgrounds and other sites to improve on every little part of the original game. It was a lot of work, but I feel like this game is the Rebuild that was meant to be. I hope you agree!



Rated 5 / 5 stars

very entertaining game, once I got the chosen ones ending (after leaving once the game, now trying to get the last ending, the suicidal one), and when all my people jumped in the zombie pit, I remained with 4 remaining survivors: Me, the Church Leader and The Mad Doctor and his Volunteered Assistant. Great Ending. Total Chaos.


Rated 5 / 5 stars

The reason why this is one of my favorite games on newgrounds is because this is one of the only
ACTUAL survival games.

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Rated 5 / 5 stars

I'm sorry, I just don't see how drafting a constitution will suddenly stop all those zombies outside the walls.

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Rated 5 / 5 stars

Loved it, keep up the great work.


Rated 4 / 5 stars

Ok here goes.

First of all this thing took several days to make so that i dident miss anything.

This game is a good time killer and i have played the first one so i can see the improvements on that however with that being said this game could still use a few improvements in my opinion.

First. The character selection could be a little bit more customizable instead of just clicking the photo until you find one that you like.

Second. The guard duty thing should be a little more accurate in a way because i found myself wondering how three soldiers can keep watch over a fort thats over fourty blocks wide. But maybe thats just me. I also found it odd how you have to find guns but in the zombie attacks they seem to have guns and when you go to fight the last judgement gang they say they swap fire but none of the people i sent in had guns because i gave them to people with low combat skills. But again maybe that is just me.

Third. A better resource system should be put in instead of just scavenging for food like maybe spare parts to build some kind of defences around the base like turrets or better barricades and maybe build some vehicles to help move stuff around the base to make it seem more real. Or to move stuff between cities and have several cities fighting the zombies together trading supplies info and survivors.

Fourth. Maybe add a level editor where you can create and share a map you made with other people to test their skills and to show off their own.

Fifth. Maybe some better zombies instead of just the plain ones to add a bit more challenge like the tanks in l4d.

Sixth. I have also noticed that once you allow the church to start up one time while i was playing over half of my survivors began to basically jump over the fence and i couldent get rid of it after i decided to keep it.

Seventh. When finishing up with the lab research i couldent scrap the lab for a apartment or anything else the same with the schools so maybe a few better buildings would be nice along with a better scouting option because i find it odd that the people i put on guard duty in the all mart couldent scout the area next to them without leaving.

Lastly a system that involves being able to either scavenge and kill or recruit and reclaim something that combines two things would be nice so that people dont have to recruit the survivors then kill the zombies and then have to either scavenge the area or reclaim it would be nice.

I hope that was helpful

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