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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
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Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
Fantastic and challenging!
The game idea is cool as hell, not vary challenging though.
Not the best......im not saying this shouldent exist im just sayng this is not the best
Quite an interesting idea
Granted Graphics are kinda meh, I think this is a great game!
Excellent innovative game
This game was quite interesting and made me think in unusual way. When people use the expression "thinking with portals" that's the sort of thing they are thinking of.
On the other hand, it was pretty short and most of the game was very easy, so it's not as good as it could be. Not to mention the levels are pretty barren, with nothing other than walls and empty space.
So it's very basic, but that's not such a bad thing for a first game.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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