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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
If you have any comments or questions, drop us a line at firstname.lastname@example.org m!
Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
great game but kinda easy thought... good work
This is awesomeness. I gave up. It got too challenging. I've failed. But this the best game I've seen in a long time.
Awesome game! It was challenging yet not too hard. Loved it.
I like it because its fun,challenging,and hard to do.
A real shame - the great basic concept of the moving screen is spooled by the bizarre decision not to identify deaths which will kill you. This means that instead of being a game where you have to think about the solution, it simply is a game of trial and error.
Dear Missus Bin, what have you done to your friends?
It’s Gideon and Reed’s first escape room and it’s gonna be a blast!
Old-school parody RPG with an epic plot.
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