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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
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Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
Good idea, a little easy though. I didn't really like the music much either. Personally I thought it was a bit repetitive. Giving three and a half stars because I thought overall it was a good game but could be improved.
The game is hard, but that's what makes it fun!
I think that it's the strategy game i waited for a long time !
I don't know what to say about this game.
It's a clever idea,and it's hard,really hard in fact.
But the amount of times I have put a path which I and many others think is acceptable, the character just falls off the regular section of the map and dies.
So next time,when you make Continuity 3,make sure all the maps make sense in the time you need to warp to another room.
But however,it's an okay game,just needs some improvements,that's all.
a nice stickman/strategy game....
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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