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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
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Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
not bad but not original
it is a good game idea but there is allready a game like this. and it is better than this one. i liked the skip option and the music. the puzzles were good and chalenging but i am stuck at a level where only two cards fit together. it would be better if we could find out different solutions and not only the one you programmed.
Close...but no cigar
My problem with this game is not the puzzle aspect. I really liked that. Fitting things together etc, it was all very engaging and inventive. My problem was the MASSIVE lack of clarity when it comes to the incompatibility of things. You could jump down to somewhere where you can see a clear join, only then to find out they arn't compatible. This is what is bugging me. You aren't asking us to solve the puzzle, you are asking us to solve it in the way that YOU want us to solve it. You are allowing for it to appear as though there are multiple solutions, where as in fact there is only one. I wouldn't mind that, except there is nothing viable to tell us which solution is right. This is what bugs me. A good puzzle game, but overall lacking in the department of clarity. It needs more work, a clear way of making it known which jumps between cards are comparable, and which arn't. Otherwise, you are just essentially fooling us, and too often we have to work out the answer with trial and error.
Portal + Slidy puzzle
Brain hasnt hurt this much sionce portal 1 came out. Love it!
A pretty simple game, but still a challenge. Very entertaining.
nice game.. :)
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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