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Oct 12, 2011 | 3:15 PM EDT
  • Daily Feature October 13, 2011

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Author Comments

Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.

Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK

If you have any comments or questions, drop us a line at [email protected] m!

Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.

Reviews


NavyManGeorgeNavyManGeorge

Rated 3.5 / 5 stars September 24, 2012

I Like it!!!
Clever & fun.



fartennockerfartennocker

Rated 3 / 5 stars September 23, 2012

I agree with the person below me



Elipeterson1234Elipeterson1234

Rated 4 / 5 stars September 22, 2012

Not the best......im not saying this shouldent exist im just sayng this is not the best



CPOTicTacCPOTicTac

Rated 4.5 / 5 stars September 18, 2012

Decent puzzle game. Loses its luster after a short while though. Maybe next time add an enemy, or some other sort of obstacle. Otherwise, I enjoyed myself and you should as well considering that i am giving you a 4.5/5.0


People find this review helpful!

FistNorthStarFistNorthStar

Rated 1 / 5 stars September 18, 2012

game is just not fun, way to easy, just rotate 3 block levels into 1 of 4 configurations, just iterate through them until something fits. plus, was blocked from going to some adjacent blocks where I should have, the rules don't make sense. it sounds like you made one answer to every level. you should be able to screw up your block configs so the real game is planning ahead in a weird changing maze.

Tip: create more blocks, allow people to screw up, so their planning ahead, as it is, the game is way to easy