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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
If you have any comments or questions, drop us a line at firstname.lastname@example.org m!
Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
XD THAT GAME IS THIS
Nice And Creative Game, But Hard
It's actually a nice idea for a puzzle game. I couldn't have come up with a better one myself. Music is a bit too sad for me cause there is nothing sad about or in the game. It's very hard and you probably have to play a level for like 10 times or more to finally understand what to do.
1 Fault: It really lacks instructions they are not even in the description witch makes you hopelessly press all the buttons on your keyboard until you find the right one. So for the next game: PLEASE INCLUDE INSTRUCTIONS!
Good Game but has it's downs.
Fun but hard
Its really fun,and really hard!
Also i need friends so add me
not a good game
too difficult. also i think its coppied
Manage your team of adventurers as you raid the local dungeon for treasure!
Defend your castle against countless hordes of monsters.
Turn on all tiles!
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