Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.98 / 5.00 8,808 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.02 / 5.00 43,039 ViewsContinuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
If you have any comments or questions, drop us a line at contact@continuitygame.co m!
Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
Reviews
Rated 4 / 5 stars October 22, 2011
Genius
You must have a level of creativity that has rarely been seen among modern men. This game is so ingenius, that I - once I got further on and saw its potential - was absolutely staggered. To me it seems like it would take months and months to come up with these levels. Well done!
However, a few minuses: I found that the levels weren't increasingly difficult. I experienced that there was one very difficult level, followed by an easy one. Maybe it's on purpose, I don't know. It just struck me as odd.
Also, I grew bored after about 10 levels, but that's just me who craves more action ;)
Finally, it'd be awesome with some sort of variety in the background music. I don't mind background music normally, but when I've heard the same melody for 15 minutes, I grow tired of it.
In general: Good game, few drawbacks. 8/10!
Rated 5 / 5 stars October 22, 2011
nice
nice
Rated 2 / 5 stars October 22, 2011
bOOring...
Might have been more interesting/challenging if there were more than 3 screens to slide around (bigger/harder puzzles... maybe having to go through colored doors with colored keys or using a RUBIK CUBE idea?) Gameplay slow. Lame music.
Rated 4 / 5 stars October 22, 2011
THAT GAME
XD THAT GAME IS THIS
Rated 3.5 / 5 stars October 22, 2011
Nice And Creative Game, But Hard
It's actually a nice idea for a puzzle game. I couldn't have come up with a better one myself. Music is a bit too sad for me cause there is nothing sad about or in the game. It's very hard and you probably have to play a level for like 10 times or more to finally understand what to do.
1 Fault: It really lacks instructions they are not even in the description witch makes you hopelessly press all the buttons on your keyboard until you find the right one. So for the next game: PLEASE INCLUDE INSTRUCTIONS!
Good Game but has it's downs.
-Dualschock