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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
If you have any comments or questions, drop us a line at firstname.lastname@example.org m!
Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
but not fun one bit mabey better music and a little bit harder
Fun and challenging
The early levels are very easy, but the later levels are quite challenging. The concept is very original. Although basic, it is a wonderful puzzle game that really stands out.
Excellent innovative game
This game was quite interesting and made me think in unusual way. When people use the expression "thinking with portals" that's the sort of thing they are thinking of.
On the other hand, it was pretty short and most of the game was very easy, so it's not as good as it could be. Not to mention the levels are pretty barren, with nothing other than walls and empty space.
So it's very basic, but that's not such a bad thing for a first game.
much like a "yet another portal" game
firstly,it's too easy.
because of the nature of this game, you fail to(you cant) make this game more challenging than i expected. you just expand the map so i just recursively use sudoku-like to find the correct path...it's just boring, it's not harder,just take more time.
secondly,unlike the others,i don't consider the concept is new.
however, the graphics,bgm are perfect, so it's 8/10
Very intresting game never played a game like this befor,love the song but woulnt wast my money on it no affense
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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