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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
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Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
The music is phenomenal, the gameplay is immersive, and it's challenging. What more can I ask for out of a puzzle game?
Addictive and challenging
It needs a way to save your progress. I thought a little time waster before work? But then ran out of time. After work had to start over.
It's a great concept and really well put together. Best part is obviously the gameplay, very creative and the difficulty slope is just right. The music is very good, and although not memorable, suits the game pretty well. The only part I think it need some work is the graphics. Simple graphics are good and all, but I you could find a distinctive style, it would help the game a lot (look too generic right now, and I believe that can discourage new player).
Overall, awesome game! Best I've played on NG this year!
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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