Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
If you have any comments or questions, drop us a line at firstname.lastname@example.org m!
Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
Quite boring now, but has huge potential.
Compete Game of the run
Very creative, great concept
As has been said several times, the lack of a progressive storyline does make
the game a little dull, and the simplicity of the sliding panels just gets repetetive, perhaps larger grids?
Anyway, like I said, great concept, but a story would help a lot
Definitely one of the most creative games I have seen so far.
(Just like Spas123 said) A bit too easy, repetitive, and (I'm sorry but...) boring. The balck and white scheme is a bit depressing and the decorum looks a lot like a IPod or something like that.
Add a story line and extra content that can boost this game.
Well, I assume all of the stuff I have reviewed is already in the sequel "Continuity 2: The Continuation" so I have written this for nothing. Oh well.
Its to easy and boring.There is no story, no other characters and its depresing no color only blank space.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.