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Credits & Info

Oct 12, 2011 | 3:15 PM EDT
  • Daily Feature October 13, 2011

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Author Comments

Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.

Get the sequel "Continuity 2: The Continuation" on the App Store!

If you have any comments or questions, drop us a line at m!

Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.



Rated 4 / 5 stars

definite potential but could use a campaign or storyline, maybe more colour too


Rated 4 / 5 stars

Quite boring now, but has huge potential.


Rated 5 / 5 stars

Compete Game of the run


Rated 4 / 5 stars

Very creative, great concept
As has been said several times, the lack of a progressive storyline does make
the game a little dull, and the simplicity of the sliding panels just gets repetetive, perhaps larger grids?
Anyway, like I said, great concept, but a story would help a lot


Rated 4 / 5 stars

Definitely one of the most creative games I have seen so far.
(Just like Spas123 said) A bit too easy, repetitive, and (I'm sorry but...) boring. The balck and white scheme is a bit depressing and the decorum looks a lot like a IPod or something like that.
Add a story line and extra content that can boost this game.
Well, I assume all of the stuff I have reviewed is already in the sequel "Continuity 2: The Continuation" so I have written this for nothing. Oh well.