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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
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Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
Quite boring now, but has huge potential.
Compete Game of the run
Very creative, great concept
As has been said several times, the lack of a progressive storyline does make
the game a little dull, and the simplicity of the sliding panels just gets repetetive, perhaps larger grids?
Anyway, like I said, great concept, but a story would help a lot
Definitely one of the most creative games I have seen so far.
(Just like Spas123 said) A bit too easy, repetitive, and (I'm sorry but...) boring. The balck and white scheme is a bit depressing and the decorum looks a lot like a IPod or something like that.
Add a story line and extra content that can boost this game.
Well, I assume all of the stuff I have reviewed is already in the sequel "Continuity 2: The Continuation" so I have written this for nothing. Oh well.
Its to easy and boring.There is no story, no other characters and its depresing no color only blank space.
Shoot swords, teleport and don't mess with the turtles
Join Marko Sharko on his first detective case!
Jump through a bustling cat city collecting fish for points.
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