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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
If you have any comments or questions, drop us a line at email@example.com m!
Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
Awesome games !
* Brofist *
It's pretty cool!!.....thats all i can say :p
I like it. An enemy would be cool though. It was probably just me being stupid, but I couldn't really tell if would be able to walk through or drop down into a different panel until I either walked through or got buzzed at. Cool though.
The zone changing system is the best part, it's like a puzzle piecer in a puzzle that is intertiwined !
I ussually don't like puzzle games, but this is awesome!
~ I think you should extend the puzzles, at the end there is around 10 zones, I think, if you added more levels, it should transfer to 20 or 25 or higher.
~ Implementing a puzlle creator would be awesome!
~ Add more door varients (Red door, green door, blue door) and more keys. Change up the level coulours a bit, if possible.
Would be 8.5/10, but since I enjoyed it so much, 10/10 ! :P
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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