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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
If you have any comments or questions, drop us a line at email@example.com m!
Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
I got here using stumbleupon too. This game is glitched. In the second level the jump only worked once and my character would not stop running. I couldn't pause or restart the game, I could only watch my character run back and forth in vain. Either the game is glitchy or you made a poor choice not allowing a restart there. Either way, this game needs help.
I got here using stumbleupon!
This game is awesome!
This game is absolutely brilliant! Very original concept and great levels. Just the right amount of difficulty, easy enough to be beatable, but hard enough to be interesting (also a nice balance between easy levels and hard levels). Great work, it was very enjoyable. I was a bit disappointed that the end was just... "Press any key to quit" - with such a simple design, I'm not asking for a big closing sequence, but a little "Congratulations!" is always nice. Anyway, amazing job, definitely a 5/5.
Great game love it. But he jumps to high and sometimes gets me to wrong place.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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