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Continuity is a sliding-tile puzzle platformer awarded Best Student Game at IGF 2010 and Gameplay Innovation Award at Indiecade 2010.
Get the sequel "Continuity 2: The Continuation" on the App Store! http://bit.ly/lmiFFK
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Continuity was created by Elias Holmlid, Dmitri Kurteanu, Guy Lima, Jr., and Stefan Mikaelsson.
There is only one way to describe this game.
great puzzle that boggles the mind. i like this game because it makes you think. the game starts out easy and get progressively harder each level. not to mention the soundtrack of this game is so freaking cool. 5/5 really awesome game.
Great game! >u<
I found Continuity to be a very well made game that combines a little parkour with a lot of puzzle. This game was quite addicting, and although there were few bugs here and there, I found this to be a very enjoyable game.
Note: I did observe one bug where if you jumped up from one tile to one above, and were jumping against the wall, sometimes you would "hang" on the wall until you moved again.
The only criticism I have is that I did find it to get little bit boring, I think there should have been new features as you played the game, but that didn't take away much from it's enjoyability.
I give this game a 4.5 / 5 .
great game no arguments cheers
Shoot swords, teleport and don't mess with the turtles
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