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Uploaded
Oct 8, 2011 | 5:31 PM EDT
  • Daily Feature October 9, 2011

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Basement 10 Points kill the first boss
Master of Sins 25 Points find and kill a miniboss
Money well spent 25 Points buy somethign in the shop
Cave 50 Points Kill the second boss
Secret room 50 Points find it

Author Comments

Attention!: This is a DEMO!, it features 2 of the 8 levels in The Binding of ISaac.
The full game features loads more content, 11 endings 3+ unlockable characters and a ton more items. if you like the demo buy the game on Steam, its only 5 bucks!.

-Edmund

About the game:

When Isaac's mother starts hearing the voice of God demanding a sacrifice be made to prove her faith, Isaac escapes into the basement facing droves of deranged enemies, lost brothers and sisters, his fears, and eventually his mother.

The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac's form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.

Reviews


GANGAOGANGAO

Rated 5 / 5 stars

lol n entendi a hetoria



slenderman652slenderman652

Rated 5 / 5 stars

i love the binding of isaac



jac16kingjac16king

Rated 5 / 5 stars

Always a fan, either though I pirated the game ( I'm very cheap, still a big fan). I can't wait for rebirth, totally going to buy it for the vita :)



dafninja007dafninja007

Rated 5 / 5 stars

I love this game! It is truly the best and most challenging game iv'e ever played on newgrounds. I already bought and beat the full version of this game and I looking forward to play the rebirth version. Great job Bluebaby!! :D



Pessimist345Pessimist345

Rated 5 / 5 stars

I don't know what aspect of this game compels me to play the demo multiple times without tiring from constant repetition. I can't decide whether its charm lies within the various visceral and grotesque enemies that practically beseech me to euthanize them, the constant vicissitudes of losing in-game essentials and promptly replenishing them due to the nigh-providential materialization of coveted items, or the overwhelming curiosity that I feel whenever I stumble upon new doors to untrod rooms. Perhaps I adore all those aspects. 10/10