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Oct 8, 2011 | 2:13 PM EDT

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Author Comments

This is a strategy game where you need to take care of economics and building armies in the map mode and then fight battles to occupy enemy territory and defend yours. Battles are real time, but can be controlled when paused. You have different ways to define your troops formation before the battle starts.

Reviews


dez496dez496

Rated 4 / 5 stars

Nice but the soldiers cant fight for $h!t. It is not fun when in every move you do, the computer already did 5 moves. I look forward to a more improved and more responsive version of this game.


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Greggg586Greggg586

Rated 4 / 5 stars

The game is an awesome concept, and fun to play. It kind of reminds me of the game risk, but with different rules and game-play style. The only thing I have a problem with is the battle, it needs to be looked more into changing to juice out more fun. Overall well done 2 thumbs up


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RuneChartRuneChart

Rated 4 / 5 stars

Short, but pretty enjoyable

The battles were a little weird. They get harder and harder to manage as the number of troops involved grows. I guess that's realistic, but the NPCs didn't seem to have a problem with its soldiers walking off to nowhere or just standing there ignoring attacks. It might have been nice if the player could make some of their own troops ai controlled, or if there was an option to automatically resolve the battle.

I beat the game with both the Chinese and the Romans. In both cases I mostly ignored the economy and only used one unit type (Chinese spearmen, Roman swordsmen), but I understand how hard it is to balance a game like this.

A campaign mode with different maps and a story would be a good way to draw out the length.

Anyways, I had fun playing it. Nice to see another game from you.


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DarmaniLinkDarmaniLink

Rated 3.5 / 5 stars

hard, but addicting

the graphics are good, and i like the idea, its just that its really hard. and for some reason, hostile places that read 0 soldiers can attack, with massive amounts. Other then that, it Pwns. great game for the most part.