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Oct 4, 2011 | 1:03 PM EDT
  • Daily 4th Place October 5, 2011

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The Bastards Were Right 100 Points Play the game on December 21.

Author Comments

I made this game based on an idea by @petermolydeux on twitter:
"Game where an asteroid is about to hit earth, the aim is not to stop it but to say goodbye to every family member. You have 120 of them."
I used reduced graphics, sound fx and story elements to fit the original idea. It's just about the goodbye. The end is unavoidable.

Use the arrow keys to move around your character and touch your loved ones to say goodbye!

Reviews


PoniiboiPoniiboi

Rated 5 / 5 stars December 21, 2012

If this guy wasn't such a WHORE, maybe he wouldn't have so many "loved ones." Fuckin...


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schrammatthewdonqazschrammatthewdonqaz

Rated 2.5 / 5 stars September 28, 2012

i played bettre



GillespieGillespie

Rated 3.5 / 5 stars March 16, 2012

That Peter Molydeux, eh?

Simple idea=simple game. Being a die hard of Majora's Mask, I've always wanted to tinker with the idea of time and what you choose to do in dire times. The music strongly gives the feeling of incoming doom and acceptance of death, drawing me into trying harder to accomplish unlocking the next level. I found it a bit odd that people who were higher up on the screen died first from the asteroid. Perhaps using a shadow in the center (perspective), shakiness of the screen, fire in the sky... Having it like that would make it harder to see, but then again, it's a bleak outcome for the inhabitants of the world.

Nicely done, but don't forget what you learned from this game to help improve the next project.



UndertoneUndertone

Rated 5 / 5 stars March 13, 2012

Very zen. Me gusta :)



CyperAleksiCyperAleksi

Rated 2 / 5 stars December 13, 2011

Yeah...

What can I say here? I get the message but...

- Artwork is just... bland. It's exactly between good and bad. It's not a pain to look at but, eh. Apparently people don't seem to have arms and are floating instead of walking... or so it looks like. No movement in legs at all. Then again, these things have never been the point in this type of games.

- Music choice is pretty much EXCELLENT for this type of game, points for that!

- Gameplay... pretty simple, but game doesn't offer me enough so that I would play it more than once or twice. Gradually gets harder since there is more people, so it's a memorizing game, no?

- I would have expected that since artwork is so simple, that perhaps the things people say would be touching or similar... but no. All I get is "K THX BYE" over and over again? (Ofc no time to say anything else I guess but, c'mon. Even a little variety?)

- Apparently I don't seem to get hurt by the giant meteor when walking into it, but other people die instantly?

- I would have thought meteor would come closer all the time, but it actually GOES BACK UP in the end of every level? It doesn't really give me a sense of inevitable doom, if you get what I mean. I would have thought personally that having it lower down all the time as you play be a bit better.

I get the message in the game, of course.
But game having a message doesn't need to mean it has to be so simple and plain.

Perhaps there is something in the end if you manage to actually say goodbye to 120 people, who knows.

I am truly sorry for the harsh review, but it is just what I feel.

2/5, 4/10


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