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Oct 1, 2011 | 1:06 PM EDT

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Author Comments

I am pretty sure everyone has had this problem!

FEEDBACK please.

Shaunay

Reviews


jcg04041989jcg04041989

Rated 5 / 5 stars October 2, 2011

lol

I'm a tottal bad ass on nuke town. I thought it was funny but the animation was choppy. The characters where unique a style i haven't seen so theres a plus. I got a few laughs out of it nothing side splitting but it was a decent animation. Some advice would be to use reference shots on everything you do. This would have been a great op for you to utilize them. You don't have to change your character designs but your set peices should have resembled the actual set peices used in game to give the viewer a bit more emersion. Also don't be to bothered by negative reviews, they don't offer much in the way of anything.



crazyguylinkcrazyguylink

Rated 4 / 5 stars October 1, 2011

Oh God!

The infamous spawn kill. That brought back some painful memories. Not bad vid. Keep it up.


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fa2mannfa2mann

Rated 4 / 5 stars October 1, 2011

I love..

call of duty. Unlike many fake fans, i grew up with this game. My cousin is in the top 10 world ranking, on COD 2 (oldskool, yet still the best!) and i also was/am a beast playing it.

But i hate black ops. It's sh*t, the only reason i played is to reach the max prestige. Once i did i just stopped, last time i played was 5 months ago.
Now Modern Warfare series THAT is good sh*t.

I like your animation, it's needs some more effort but you'll get there.
And as advice for animating and NOT dying in game also: practise ;)


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LugenLugen

Rated 3.5 / 5 stars October 1, 2011

Hmmm...

It's a good animation with some things to reconsider. Timing (the claymore thing). Visual effects (explosion). And some scenarios that must have more animation like the ones we usually see on the screen when we die at COD (the killcam, movements of the shot player, and the other stuff), just to add appeal.


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Jackmanver3Jackmanver3

Rated 3.5 / 5 stars October 1, 2011

It was ok

Good analogy just seemed too short and stuff went too quick. Could have made the kill cam last a bit longer to see what happened better. Just sayin.


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