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Guild Dungeons

rated 4.07 / 5 stars
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Adventure - RPG

Credits & Info

Oct 1, 2011 | 5:23 AM EDT
  • Daily 2nd Place October 2, 2011

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Author Comments

Wow, thanks so much for the front page NG, you guys are way too kind. ^_^

If you guys have any questions, I'll answer them. Just let me know. ^_^ There are bound to be a few typos and some bugs, just let me know if one is super bad and I'll go fix it. This is mostly just for fun, don't bang me up too bad. :P

Fixed a bug that made it so that you couldn't buy gnomes sometimes.
I've uploaded a new version, I lowered the costs of gnomes some, so that they can be used for ranged support more easily. I also fixed a few small bugs, some of the bigger ones I haven't been able to repeat yet.
I increased the trade speed a tiny bit.
I also fixed the issue of transferring men to fight. If you start to send 50, and then decide to send all, the 50 you manually sent will be lost. This is fixed in my new upload, but it might not take effect yet. So be warned.
Fixed the loot screen so that it tells you how many knights died, and how many mushrooms you bring back from missions.

Q: No save?
A: nope, as I said in the startup of the game, this was really a big learning experience. I didn't/don't know how to handle a save file for a game this big. Next time I will know how I promise, but this game was just way to big to do a proper save on. Now, your experience is saved, and it gives your extra money when you start up again. So you can easily get caught back up in just a few minutes in most cases. Sorry for this minor inconvenience, but I just didn't prepare to make a save function for this game, and it got a lot bigger than I'd originally planned. Thanks and don't get too mad please. :D

Q: There are some clipping errors on the sides?
A: NG only allows a max size of 700, and I made my game 750, so I don't know how to fix that. The flash file is being distorted some. Hopefully it won't be noticeable to all of you though, but I noticed on one of my older machines in IE. Not in firefox or chrome.

Q: Where do I get money and silver?
A: Increase your population, you tax your population, so the more people you have, the more money you make.

Q: Where do I get stone? Freaking stone!? D:
A: The best place to get stone is from dungeons. But also the mines generate stone at a steady rate.



Rated 4 / 5 stars

Buttons Buttons!!


Tha is all. Than you.

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Rated 4 / 5 stars


We really need to be able to trade more than 1 resource at a time, maybe holding shift to trade 10 and ctrl to trade 100 each time or putting the number of resources you want to trade.


Rated 4 / 5 stars


Very good potential, but there have some small things(tricks) to be settled(adjusted):
It is not rather profitable to leave for mission
It shall be better to have secret treasures to be found (the statuette of I know which God who shall give a bonus in force to the fighters of mélée
The card(map) of the city shall be bigger.


Rated 4 / 5 stars

Great But

I think the final dungeon is a little bit overpowered. i sent about 1200 knigts 250 clerics and 2000 rnaged and yet it was a complete lost.
Also It needa awya to buy things in bluk(same for units and structures)

People find this review helpful!


Rated 4 / 5 stars


i was truly enjoying this game five hours ago, now i just opened it and i found that all my buildings, researchs and troops are gone(i still have my exp), you should warn people this game doesnt autosaveT.T