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Guild Dungeons

Score:
rated 4.07 / 5 stars
Views:
297,339 Views
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Genre:
Adventure - RPG
Tags:
rts
warcraft
starcraft
slow

Credits & Info

Uploaded
Oct 1, 2011 | 5:23 AM EDT

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Author Comments

*EDIT*
Wow, thanks so much for the front page NG, you guys are way too kind. ^_^
*EDIT*

If you guys have any questions, I'll answer them. Just let me know. ^_^ There are bound to be a few typos and some bugs, just let me know if one is super bad and I'll go fix it. This is mostly just for fun, don't bang me up too bad. :P

UPDATE --
Fixed a bug that made it so that you couldn't buy gnomes sometimes.
I've uploaded a new version, I lowered the costs of gnomes some, so that they can be used for ranged support more easily. I also fixed a few small bugs, some of the bigger ones I haven't been able to repeat yet.
I increased the trade speed a tiny bit.
I also fixed the issue of transferring men to fight. If you start to send 50, and then decide to send all, the 50 you manually sent will be lost. This is fixed in my new upload, but it might not take effect yet. So be warned.
Fixed the loot screen so that it tells you how many knights died, and how many mushrooms you bring back from missions.

Q: No save?
A: nope, as I said in the startup of the game, this was really a big learning experience. I didn't/don't know how to handle a save file for a game this big. Next time I will know how I promise, but this game was just way to big to do a proper save on. Now, your experience is saved, and it gives your extra money when you start up again. So you can easily get caught back up in just a few minutes in most cases. Sorry for this minor inconvenience, but I just didn't prepare to make a save function for this game, and it got a lot bigger than I'd originally planned. Thanks and don't get too mad please. :D

Q: There are some clipping errors on the sides?
A: NG only allows a max size of 700, and I made my game 750, so I don't know how to fix that. The flash file is being distorted some. Hopefully it won't be noticeable to all of you though, but I noticed on one of my older machines in IE. Not in firefox or chrome.

Q: Where do I get money and silver?
A: Increase your population, you tax your population, so the more people you have, the more money you make.

Q: Where do I get stone? Freaking stone!? D:
A: The best place to get stone is from dungeons. But also the mines generate stone at a steady rate.

Reviews


CloakedOneCloakedOne

Rated 4 / 5 stars

Heh

Well, it's a fun little game... Good to spend random amounts of free time at it to mess around.
I liked the sense of humor in mission reports, along with reports on their own.
When I was reading one, and learned that my party leader got angry and used henchmen to set traps off, I just laughed.

That aside...You really..REALLY....reaaaaalllyy need to do something about trading.
The "hold button to repeat trade" doesn't help one bit when you're dealing with big sums. For example, try to get missing 4k stone from market, when deciding to build keep.
Either allow people to specify the required amounts directly, or make that "hold lmb" thing speed up the count the longer we push the button.
If not, maybe adjusting the amount of stones we get from the mind would be good? I mean..we can have few lumber mills after all.

That aside? Generic fun.
Cheers


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Hyptosis responds:

Yeah, what really happened is the trade turned out to be a bigger part of the game than I intended. Like, I mostly put trade into the game to keep players form getting cornered. Running out of a needed material and not being able to recover. But I even find myself running to trade when I need a resource, so next time I'm certainly going to be spending more time designing and balancing the trade window.


PhoenixDogPhoenixDog

Rated 4 / 5 stars

Buttons Buttons!!

PLEASE FOR THE LOVE OF GOD MAKE BUYING TROOPS AS EASY AS SELLING AND BUYING RESOURCES!

Tha is all. Than you.


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btrottabtrotta

Rated 4 / 5 stars

Trading

We really need to be able to trade more than 1 resource at a time, maybe holding shift to trade 10 and ctrl to trade 100 each time or putting the number of resources you want to trade.



neantesneantes

Rated 4 / 5 stars

neantes

Very good potential, but there have some small things(tricks) to be settled(adjusted):
It is not rather profitable to leave for mission
It shall be better to have secret treasures to be found (the statuette of I know which God who shall give a bonus in force to the fighters of mélée
The card(map) of the city shall be bigger.



Bluedragon463Bluedragon463

Rated 4 / 5 stars

Great But

I think the final dungeon is a little bit overpowered. i sent about 1200 knigts 250 clerics and 2000 rnaged and yet it was a complete lost.
Also It needa awya to buy things in bluk(same for units and structures)


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