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Credits & Info

Oct 1, 2011 | 5:23 AM EDT
  • Daily 2nd Place October 2, 2011

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Author Comments

Wow, thanks so much for the front page NG, you guys are way too kind. ^_^

If you guys have any questions, I'll answer them. Just let me know. ^_^ There are bound to be a few typos and some bugs, just let me know if one is super bad and I'll go fix it. This is mostly just for fun, don't bang me up too bad. :P

Fixed a bug that made it so that you couldn't buy gnomes sometimes.
I've uploaded a new version, I lowered the costs of gnomes some, so that they can be used for ranged support more easily. I also fixed a few small bugs, some of the bigger ones I haven't been able to repeat yet.
I increased the trade speed a tiny bit.
I also fixed the issue of transferring men to fight. If you start to send 50, and then decide to send all, the 50 you manually sent will be lost. This is fixed in my new upload, but it might not take effect yet. So be warned.
Fixed the loot screen so that it tells you how many knights died, and how many mushrooms you bring back from missions.

Q: No save?
A: nope, as I said in the startup of the game, this was really a big learning experience. I didn't/don't know how to handle a save file for a game this big. Next time I will know how I promise, but this game was just way to big to do a proper save on. Now, your experience is saved, and it gives your extra money when you start up again. So you can easily get caught back up in just a few minutes in most cases. Sorry for this minor inconvenience, but I just didn't prepare to make a save function for this game, and it got a lot bigger than I'd originally planned. Thanks and don't get too mad please. :D

Q: There are some clipping errors on the sides?
A: NG only allows a max size of 700, and I made my game 750, so I don't know how to fix that. The flash file is being distorted some. Hopefully it won't be noticeable to all of you though, but I noticed on one of my older machines in IE. Not in firefox or chrome.

Q: Where do I get money and silver?
A: Increase your population, you tax your population, so the more people you have, the more money you make.

Q: Where do I get stone? Freaking stone!? D:
A: The best place to get stone is from dungeons. But also the mines generate stone at a steady rate.



Rated 5 / 5 stars

What an amazing game!

A fantastically complex game, you actually managed to make a game with TWELVE resources and it works! It certainly helps that one is able to trade resources around, I don't know what I'd do without that feature XD
I haven't quite beaten it yet, but I'm definitely going to play this to the end. My recommendation (I know it's your first, don't worry, I'm not going to tear you a new one :P) would be just to add a feature to the resource trading that allows you to make large trades in one go, rather than waiting whilst holding down the mouse button. Although I know the game is intentionally long-term...maybe you could set the amount to trade, and then it automatically ticks away? It's not that I'm impatient, my finger's just getting tired from selling all this lumber XD
10/10 and 5/5, well-deserved. Well done, keep up the good work!!!

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Rated 4.5 / 5 stars


buying lumber costs 10 gold fix it


Rated 5 / 5 stars

Best game!!!!

Good game u created.Played for hours non-stop XD.Even though there is no safe button,It is clearly the best game i have played.2 things u could improve.1st be able to have more heroes participating in quest.2nd can u uh decrease the cost of the keep?It is so expensive

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Rated 4 / 5 stars

Nice game!

I have played this game during hours!!
It´s a nice game, but I really don´t know why I lost some battles or how to win it
Also, it will be nice a method for a faster trading and for faster constructions for hovels and lumber mills

I hope you can improve those two.


Rated 2 / 5 stars

So slow...

1.Trading materials +1 is way too slow, isnt there like a manual input to trade large amounts.

2. New players wont know what is going on if there isnt anything to teach them what is going on with the UI.
the players need mroe information on what to do or what upgrades effect which.
Maybe adding icons in the research screen or when selecting troops, have some type of icon when you look at their info.

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