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Uploaded
Oct 1, 2011 | 5:23 AM EDT
  • Daily 2nd Place October 2, 2011

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Author Comments

*EDIT*
Wow, thanks so much for the front page NG, you guys are way too kind. ^_^
*EDIT*

If you guys have any questions, I'll answer them. Just let me know. ^_^ There are bound to be a few typos and some bugs, just let me know if one is super bad and I'll go fix it. This is mostly just for fun, don't bang me up too bad. :P

UPDATE --
Fixed a bug that made it so that you couldn't buy gnomes sometimes.
I've uploaded a new version, I lowered the costs of gnomes some, so that they can be used for ranged support more easily. I also fixed a few small bugs, some of the bigger ones I haven't been able to repeat yet.
I increased the trade speed a tiny bit.
I also fixed the issue of transferring men to fight. If you start to send 50, and then decide to send all, the 50 you manually sent will be lost. This is fixed in my new upload, but it might not take effect yet. So be warned.
Fixed the loot screen so that it tells you how many knights died, and how many mushrooms you bring back from missions.

Q: No save?
A: nope, as I said in the startup of the game, this was really a big learning experience. I didn't/don't know how to handle a save file for a game this big. Next time I will know how I promise, but this game was just way to big to do a proper save on. Now, your experience is saved, and it gives your extra money when you start up again. So you can easily get caught back up in just a few minutes in most cases. Sorry for this minor inconvenience, but I just didn't prepare to make a save function for this game, and it got a lot bigger than I'd originally planned. Thanks and don't get too mad please. :D

Q: There are some clipping errors on the sides?
A: NG only allows a max size of 700, and I made my game 750, so I don't know how to fix that. The flash file is being distorted some. Hopefully it won't be noticeable to all of you though, but I noticed on one of my older machines in IE. Not in firefox or chrome.

Q: Where do I get money and silver?
A: Increase your population, you tax your population, so the more people you have, the more money you make.

Q: Where do I get stone? Freaking stone!? D:
A: The best place to get stone is from dungeons. But also the mines generate stone at a steady rate.

Reviews


PartezanPartezan

Rated 5 / 5 stars October 16, 2011

Great game

I think you know what needs to be fixed up

Just to rehash what I'm sure most people already said

1. Increase resource trading! make it so you can trade 100 at a time

2. I would set a cap for lumber, hovels and pig farms and increase the amount of other resources gathered, maybe bring back slaves for population after missions

3. Have people attack you and increase the penalty of events, necromancer attacking your city only costs you a couple of men so it's not worth building a graveyard with the valuable stone resource


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Tira666Tira666

Rated 4.5 / 5 stars October 16, 2011

Neato

I like this game a lot even though some of the numbers when receiving resources are messed up. I think there should be some sort of mass trade option since i don't need any more lumber and i need a lot of gold but it takes forever to get the gold from lumber.



Code-awCode-aw

Rated 5 / 5 stars October 15, 2011

Great game.

I also get the feeling that you play total war, perhaps empires? Anyways great game and good job.



valnorvalnor

Rated 3 / 5 stars October 15, 2011

a few major pitfalls :(

amazing, enthralling, entrancing, addictive, and very fun.

but you see I refreshed the page, all my resources vanished, I wanted to log in to write a review, but lack of a save button on a game that is this time consuming is a slight fail >:(, it makes me sad to see such a great game with a shortcoming like that.


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zeichsteinzeichstein

Rated 5 / 5 stars October 15, 2011

This is a great start.

I really think you should expand on this, here are few things that I just want to note so you miss it :3.

1. There needs to be a bit of tweaking on the trade screen. I suggest you lower the sell prices, because it gets a bit ridiculous.

2. I suggest you expand on the resource mines, because just having one orchard goat farm and mine is just not enough mid-end game. I suggest either add upgrades (like the mine) or make it so you can have more of them.

3. Just some more gameplay (more dungeons, more units, ect.) would be great.

4. maybe include some story-line or plot (keeps players playing :3)

I noticed the beautiful art in the game and I see your art skills being used keep it .

I really don't mind the clicking in the game unlike other people, but of course I'm the only person who didn't mind the million menus in oblivion >_>

-zehgess


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