Credits & Info
- Oct 1, 2011 | 2:01 AM EDT
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I really wanted to create a game in which the main character was actively aware someone was telling him what to do. As a result, he somewhat resents the player. I initially wanted to create three "path" from the main screen (through the forest, mountains, and sea). However, I quickly realized the time constraints of the project would only allow me to do justice to one branch. So the mountain path is the only "choose-able" option at the map screen. In the future I would like to get back to it and finish off the other two paths. This game is a parody of serious fantasy games. Not one game or another in particular, but the genre as a whole. I hope you enjoy it and please give me any feedback you can so I can improve. I will be the first to say that there are a number of flaws, but I'm happy with what I've come up with for my first foray into adventure games.