Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
Play in Survivor mode for a more realistic experience where the need food and sleep will be added to your survival requirements. Or play in Run'n'Gun mode and blast your way to freedom.
there were few glitches but it's great. this are the things you should add
1.You could recruit more than one unit
2.You could give your men armor
3.You could mix junk with weapons like paper, bottle and gas to make Molotov
4.You could upgrade and fix your weapons in the ammunition shop
5.Make more stores
6.Add more purchasable weapons and armor in the stores
7.Make unlimited backpack space or just make the limit higher
8.Make unlimited ammo just like in last stand 1 and 2
9.Have blunt weapons destroy doors or safe that locks are broken
10.Make some cars drivable
This is an amazing game that won me over. I've always loved sidescrollers and feel that a move like this was necessary for te series to survive. I look forward to ending the series with a final game that either wraps up the zombie apocalypse. I playeed survivle mode, as I feel since this is a flash game taht is similar to fallout: New Vegas. (Has the ultimate edition) This surviver mode makes things harder, I'll admit, and while ammo is sort of scarce, I always seem to be able to find ammo for my guns. If I'm running low, the game will be all like, "Ok Kashkey, (Check out my channel when it's up and running on youtube) I'll give you some ammo." And I'll be all like, "Thanks game!" Great jumpscares, and I really enjoy this game. Thx for making it, BYYE!
Very good game! I only have two suggestions. Add a range factor for accuracy. I missed a zombie at point blank range with a pistol three times in a row. Also, either get rid of the sleep pills in the run and gun, or make them do something.
Fun & Innovative
I was pleasantly surprised by how good this game was. I chose to play in Hardcore mode, so that I had to worry about sleep & food. I tend to enjoy sandbox type survival/post apocalyptic games - S.T.A.L.K.E.R. being an example.
With all that said, this is not your normal 2-dimensional scrolling shooter. This game features character customization, a level system that provides significant impact on game play, and a pretty good inventory system featuring various trinkets, clothing, food, meds, and of course tons of guns. You can also pick up followers, although you only get a limited amount of control over them & what they do.
Music & sound quality are right on time for the overall level of game quality, and help create a zombie-esque feel for the game. There is actually a decent amount of story to the game, beyond simply "go fourth & destroy."
What is missing from the game, IMHO, is a certain degree of personal choice. Your character is driven to complete his goal, despite some pretty obvious indications throughout the game that he or she may not be making the best decisions for their continued existence. I won't spoil the story, but suffice it to say that zombie enthusiasts will see it coming long before it happens. Additionally, certain events in the game simply break the story. At one point in the game, the plot simply stops making sense, and you're just on this roller coaster of action, just kind of going along for the ride.
I think this game surprised a number of players, because the first two games were nowhere this deep. I see this as a huge step forward, and I look forward to more such offerings from the author.
A terrifying journey into zombie-infested Hell
Last Stand: Union City ticks all the boxes of a good web-based zombie game, or any zombie game for that matter. It's customization of character in both appearance and skills, the unique exploration methods make the game just that much more expansive and realistic and the weaponry gameplay is exciting, exhiliharting and tactical, easily earning a Front Page position.
However, some proportionately minute annoyances still appear, as they do in all games. I didn't find the flashlight until half way through the game, as I never saw a message indicating I ever even had one. Some staircase transitions require you to click on a very certain point, which may be difficult when swarmed by zombies. And of course there is considerable lag in some parts of the game, but that is to be expected.
All in all, a fantastic creation. I think this game will be credited as one of Newground's greatest zombie games to date and will definitely live up to, if not surpass the reputation of it's two predecessors.
Very well done. I hope to see more releases from this creator.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.