Be a Supporter!

Credits & Info

Sep 23, 2011 | 1:20 PM EDT

If you liked this, check these out!

Author Comments

UPDATE - 10/01/2011
Fixed Falling through the world problem
Fixed level lock system Saves
Hopefully fixed the weapon saving issues

Sketch Quest is an action-platformer that uses a unique drawing mechanic to have the player customize their character. You control a character in a high-school student's notebook and earn/draw weapons and enemies as you advance through the levels.

This project was developed by five students at the Vancouver Film School Game Design program over 3 months.

Share your feedback in the comments. Share your drawings on our Facebook! ages/Sketch-Quest/2273189 73947997



Rated 4 / 5 stars

I likeed it over all...

I reallly loved doing to drawing part it was cute, simple, and fun(: But theirs to many enemies and to many places where you can die easily and thankfully you dont lose progress when you do!


Rated 0 / 5 stars


This game is fucking impossible if you have a calculator as a mouse... :(


Rated 0.5 / 5 stars


Pretty bad game imo. The only thing that made it somewhat bearable at the start was being able to give the character penis throwing weapons, and a huge dick tophat, lol.


Rated 5 / 5 stars


did anyone else hear "release faggots now!"

People find this review helpful!


Rated 3.5 / 5 stars

Powerful enemies, too many foreground items

It's an amazing game and well thought out (You can draw your own hat, sword, gun, anything! Who else implemented that?) and it's most definently a good game well worth the high amount of 10's in the reviews. I think it was one of the best classic beat-em-up game I've ever played. However, I think you went a little bit too nuts on the amount of enemies in one area, and I found myself fighting three bees, a chicken, and one of those jocks. It's not only bad wear-n-tear on the players mouse while swinging your sword around, it's not good for new players.

Also, the amount of foreground objects made me really confused. I spent almost forever trying to get onto the monster truck in the third level only to find out it's not an actual platform. A lot of the foreground objects don't really give you any hint that they are not items that you can jump on, if you took some of those items out, or at least made it more easier to distiguish interactive items from uninteractive ones, that would be better.

Final review - 7/10. Good idea of user-created items and good art, but difficult enemies and confusing scenery.