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Credits & Info

Uploaded
Sep 23, 2011 | 1:20 PM EDT

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Author Comments

UPDATE - 10/01/2011
Fixed Falling through the world problem
Fixed level lock system Saves
Hopefully fixed the weapon saving issues

Sketch Quest is an action-platformer that uses a unique drawing mechanic to have the player customize their character. You control a character in a high-school student's notebook and earn/draw weapons and enemies as you advance through the levels.

This project was developed by five students at the Vancouver Film School Game Design program over 3 months.

Share your feedback in the comments. Share your drawings on our Facebook!
http://www.facebook.com/p ages/Sketch-Quest/2273189 73947997

Reviews


ShadowHBShadowHB

Rated 5 / 5 stars

Lovely.

TBeing able to make your own weapons in games is something ANYONE wants to.
And you made it possible! I only wish for 2 things: Cahngeable bullets, and a fill tool. (Bucket)



sasasssasass

Rated 4.5 / 5 stars

way cool

was great till right after the " draw the attacker' section,the press E to doodle sign wouldnt go away.( music got real annoying).
Totally enjoyed the parts i did play. love the concept and the art. Most of the mechanics worked really well.



ZomifiedhamZomifiedham

Rated 5 / 5 stars

hmm...

im gonna give this a ten merely because all the latest revews have this as crappy. i'd agree with them untill a few moths ago, when i realized , making a game is F***ING DIFFICULT. i finally found some software to use, but it sucked, and i was able to do absolutely nothing but sit there and wonder why i downloaded it for free (it was the free trial for a crappy version of flash)instead of paying 700 dollars for the better version. (i don't even have that kinna cash.) so, from then on i decided to put a ten on every game i played. because that crap is difficult to do.



revenmanrevenman

Rated 4 / 5 stars

nice

i was not able to get the weapon powers to work other then that great.



LorienMLorienM

Rated 3 / 5 stars

Um...

So it's basically Drawn to Life but with less customization, no story and more fidgety controls? It's okay I guess but another game did this concept better already. And had two sequels. Not really original.