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Uploaded
Sep 23, 2011 | 12:02 AM EDT
  • Daily 2nd Place September 24, 2011

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Medals

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Daily Driver 5 Points Clobber a civilian, and feel good about doing it.
Truckstopper 10 Points Send an Armored Truck off the deep end.
Atheist 25 Points Survive the wrath of Jesus without hitting a single Zombie...
Undertaker 25 Points ...or hell, hit every single one.
Sharpshooter 50 Points Score an Unstoppable kill combo with the pistol.
Improbability Drive 100 Points Survive past Wave 10, into the Impossible Zone.

Author Comments

Help Sandford and Deimos ride out to save Hank in this following-cam third person chase shooter! Survive all 10 waves if you've got the stomach for it, but be warned...this game will never end. All you can do is survive the Madness for as long as you can grip that wheel for dear life.

Controls:
Mouse for everything.

Updates:
* Yellow Superagents have reduced health.
* Decreased hit box on road obstacles and barrels.
* Medals are up and running. I'll make a special medal for the first five people to collect all of them and notify me, like a sort of reward badge that only you can unlock and NO ONE ELSE. That's just the kinda guy I am.

*We wanted to get it in at exactly 12:00 midnight, but managed 12:02 instead. We hated keeping you guys waiting for all that time JEEZ WE'RE SORRY ALREADY. Happy Madness Day guys!*

Reviews


getcutgetcut

Rated 2 / 5 stars April 24, 2012

i know right


People find this review helpful!

ActionsquidActionsquid

Rated 2 / 5 stars September 26, 2011

Meh

Great concept with mediocre execution. There are so many little things that add up to really be a nuisance.
-Why is the shooter dependent on the car's lane position? It would make more sense to include independent controls for the car and the shooter. No sense in shooting forward when the threat is beside you.
-The mouse tracking is pretty awful. It took me a while to figure out that you could somewhat control the speed of the vehicle. With the mouse way up in the air with the car down low, it just doesn't really make sense.
-The weapon system is boring. I get to use a dinky pistol 90% of the time, if not more. There's just something satisfying about letting a machine gun rip on full auto. That said, if weapons must be limited to pickups, then the classic keep-what-you-got or the more modern choose-when-to-use-it are much more preferable. The former is best used when there's a multiple life system, die and lose it.
-The perspective is really annoying. The size changes make little sense, the speed at which things approach is inconsistent.
-Small details like agents actually PUNCHING a car, and the road having so many cones, barricades and rocks add up to be more than just trivial.
-The game itself is challenging, yes, but SO unrewarding. It's dull, nothing special other than perhaps its relation to the madness series. It's so simple and mind numbingly repetitive that it doesn't even feel like it's WORTH trying to progress.
The worst part is having seen The-Swain's work in the past, being well-planned and filled with all sorts of details to work with. This just doesn't come close.


People find this review helpful!
The-Swain responds:

This was a quick time-waster game. My brother's wedding is in a few months and as Best Man I'm to give a short speech. If everyone is expecting the Gettysburg Address, then of course they're going to be disappointed when I fill only a minute with words. I hope you can appreciate the analogy.

In most cases your points are totally valid, but under the pretense that this game should have been more than Luis and I ever wanted it to be. I do agree that your advancement through the game should feel more rewarding, but unfortunately this was our first attempt at a game of this kind, and we were/are happy with what it is because it's all we meant for it to be.

If you want to try a disappointing game that was actually INTENDED to be spectacular, go try out my Blockhead game.


FaultynoobFaultynoob

Rated 2 / 5 stars October 2, 2011

Meh

repetetive



jrmanning43jrmanning43

Rated 1.5 / 5 stars September 23, 2011

Repetitive

After about 10 minutes I lost interest and stopped playing. You need to add upgrades or something. All you do is hold down the left mouse button and move back and forth. It gets boring fast.


People find this review helpful!
The-Swain responds:

If you find me the secret of how to make a wave-based game non-repetitive, then I'd also like the locations to Atlantis and El Dorado while you're at it.


IrishDrvnk174IrishDrvnk174

Rated 1.5 / 5 stars October 1, 2011

MADNESS: Ambufailtion

I've played every single madness game, watched the clips, you name it. It is most definitely on the high end of my top five of flash games, but THIS one... this is similar to a very well known meltdown by the man, the legend. Charlie Sheen. That's that this game is equivalent to. Madness games are just that... MADNESS!!! This has been done. Come on, guys.... we KNOW you've get something wicked in wings. Polish it off and debut that mother frakker.


The-Swain responds:

I haven't seen a game like this before. Link?