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Sep 23, 2011 | 12:02 AM EDT
  • Daily 2nd Place September 24, 2011

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Daily Driver 5 Points Clobber a civilian, and feel good about doing it.
Truckstopper 10 Points Send an Armored Truck off the deep end.
Atheist 25 Points Survive the wrath of Jesus without hitting a single Zombie...
Undertaker 25 Points ...or hell, hit every single one.
Sharpshooter 50 Points Score an Unstoppable kill combo with the pistol.
Improbability Drive 100 Points Survive past Wave 10, into the Impossible Zone.

Author Comments

Help Sandford and Deimos ride out to save Hank in this following-cam third person chase shooter! Survive all 10 waves if you've got the stomach for it, but be warned...this game will never end. All you can do is survive the Madness for as long as you can grip that wheel for dear life.

Mouse for everything.

* Yellow Superagents have reduced health.
* Decreased hit box on road obstacles and barrels.
* Medals are up and running. I'll make a special medal for the first five people to collect all of them and notify me, like a sort of reward badge that only you can unlock and NO ONE ELSE. That's just the kinda guy I am.

*We wanted to get it in at exactly 12:00 midnight, but managed 12:02 instead. We hated keeping you guys waiting for all that time JEEZ WE'RE SORRY ALREADY. Happy Madness Day guys!*



Rated 3 / 5 stars

A bit tedious. The steering is not too sensitive either. It would be cool if you could steer with the arrow keys, and fire and AIM with the mouse. Has potential.

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Rated 2.5 / 5 stars

it was cool but controls are hard and the bad ppl hitting the car,idk what to do :I


Rated 2.5 / 5 stars


was expecting more to be honest nothing special...ty anyway.

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Rated 2.5 / 5 stars

wtf man


Rated 2.5 / 5 stars

Just a time-killer... for now

I find this a very interesting idea, however in its current state it just seems like one of those pointless games you use to pass the time. Don't get me wrong: I understand it's suppose to be a no-brainer, but even then there are still many areas that could be improved. Though a better plot wouldn't be a bad idea either...

First and foremost, the controls. It's extremely vexing that the guy with the gun always has to shoot forward, especially considering he's not the driver. Perhaps it would be better if the gunman was controlled with the mouse cursor while the car movement was set via keyboard?

Second: there seems to be a problem with the collision physics. Namely what bothers me here is that no matter how hard I ram a motorcycle I always deal the same amount of damage. This is even more annoying when you consider that the yellow bikers don't feel the hit at all. I mean come now, I'm driving a four-wheeled ton of metal!

The last problem is with the visual repetitiveness. So the cliff goes on forever - fair enough, but why does it have to be so dull? Do include some broken signs, ramps, fences, overpasses, crossroads, bridges, etc. in the next update. Also, like someone already mentioned, more different enemies and mini-bosses wouldn't hurt either... actually, they will hurt us... you know what I mean.

One last thing I'd like to point out is the interface. While it's not that bad, it's not good either. Probably the biggest issue is that there's no way to pause/end the game without dying first. Other then that, I found the current look quite boring. Barely ever did I have time or, for that matter, remember to look up to check the cars health or my remaining ammo. It could really use a user-friendly overhaul.

Hope I made at least one useful suggestion. I wish you much luck in further development! ;^)

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