Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.95 / 5.00 11,769 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.04 / 5.00 51,159 ViewsLog in to save your medals! Don't have an account? Create one for free!
Happy Madness Day 2011
-OMG Frontpage?! Thank Newgrounds!
-This won 2nd place for the Madness Day 2011 games?! Woow!
-UPDATES-
-Medals have now been added!
-Speed of the players has been increased.
-You don't get knocked over by every bullet now!
-Quality toggler fix
-Changed the instructions system, so you're not waiting for ages when you could be kicking ass!
Well, this game wasn't easy to make. Have the choice to play as Hank or Sanford and finally kill The Auditor once and for all! If you discover a glitch in the game please let me know and I'll do my best to fix it. I hope you enjoy the game and let me know if you think I should improve anything. If the game is running slowly (which it will do on slow computers) set the quality to low.
-CONTROLS-
Left/Right Arrow Keys: Move
Up/Down: Aim
A: Attack/Shoot
S: Jump/Double Jump
D: Pick up weapon
Q: Toggles Quality
This game was inspired by Madness Abrogation by Krinkels and Madness Accelerant by TomFulp.
Reviews
Rated 4 / 5 stars October 10, 2011
"That"s a good game you made!"
Its was a realy hard game,i died at the 2:nd boss!!
Rated 4 / 5 stars October 11, 2011
Much Too Easy
I know that people have been saying this game is hard and all but . . . seriously? This is considered HARD? I beat the game on my first run, no deaths. It's pretty easy if you get good with switching between the characters as fast as you can when you get shot at and then using them to take care of the enemies. After you beat the 2nd boss, just keep those two uzi's for the last boss and he's cake.
Though I could see how this could be hard, in all honesty it was too easy. The enemies were a tad . . . monotonous though. I killed them easily, but they had too much health in my opinion and it kind of destroyed the fun of the game because I would just go "Oh god, another enemy?" when ever one popped up. Though I found this after my second play through, charging up Hanks fist really takes care of them easily and thus made the second run through easy as can be.
All in all, the game was funner on the second run through because I knew how to take care of the enemies without much trouble. Though the bosses are still cake, 'specially the last boss if you keep them Uzi's with you.
Rated 4 / 5 stars October 2, 2011
Good but has flaws
The game is overall great but some things annoy me:
-Your partner doen´t help you
-You need to wait for the gun to stop bouncing so you can grab it
-You can´t aim with the mouse
Besides that it good looking game
Rated 4 / 5 stars September 23, 2011
well made
nice job man but the game itself lacks balance. The final boss was easy with the dual uzis if you had at least 100 rounds which wasn't too hard considering it gave you 500, and hank was just superior.
nitpicking aside great job with this.
Thanks dude. I thought that giving the Two Uzi's 500 bullets would be a good idea because it's such a fun gun to use so why make it run out of ammo so soon. But thanks for being honest.
Rated 4 / 5 stars September 22, 2011
Not bad
The controls are easy to use, and the progression follows Abrogation fairly well. The music and SFX were very well suited to the game.
A couple of suggestions for game play improvement:
--Make weapon drops a little quicker to pick up, and less bouncy when dropped. It was a hassle trying to go after a weapon and pounding away on the D key while also trying not to be hit.
--When the player is knocked down, having a brief "invulnerable" period (1 or 2 seconds max) would have been nice to prevent some juggling hits.
Thanks for the advice, I'll try my best to fix those problems.