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Sep 19, 2011 | 1:26 PM EDT
  • Daily 2nd Place September 20, 2011

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Author Comments

Hey Guys !

This is our new game, Delivery Man !
An action-packed defense game in post-apocalyptic wasteland with tons of upgrades and guns !



Rated 2.5 / 5 stars

Theirs only a couple of enemies, its boring, theirs no interesting weapons, and the hit detection is terrible.
It's just mediocre plain and simple

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Rated 2.5 / 5 stars

no point in buying guns, most em suck.


Rated 2.5 / 5 stars

Good but buggy as crap

This was pretty fun until headshots somehow become impossible to do with the fifty caliber machine gun which didn't make a whole lot of sense, than i realized it wasn't hitting where I was aiming. This needs to be fixed as it makes playing the game highly irritating.

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Rated 2.5 / 5 stars

Too bad...

Art and action are great, variety is honorable for a defense game, and the idea of adding "Time Crisis-like" sequences during the boss fights really adds to the overall fun of a playthrough.

However, it seems that the coding part didn't exactly as much efforts. It seems rather odd not to be able to reload at will, since this is a defense shooting game with... guns, which are supposed to be fired really fast against bosses. On a related note, the weapon switch function seems to be broken, as the Space button didn't do anything to help me out during my playthrough (selfish bastard). I think the balancing of weapons should be pointed out too, because nothing seemed to be even remotely useful beside the handgun, up until levels where the latter wasn't enough anymore.

With a few more efforts, this could be a really addictive game ! Keep it up !

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Rated 2.5 / 5 stars

Its ok

Good animation, a little slow on my (old) dell inspiron. Good theme tune, gives kind of an easy going laid back atmosphere and adds to the "relaxed badass" persona of the main character (the delivery man). Yes I liked the atmosphere of the game but the gameplay itself was dull, maybe that's partly cause of my creaky old laptop, although to be honest I have seen better implementations of the point and click defender. But to be fair I tend to find them a bit boring these days - those like this sort of thing, fair enough if they rate it.